MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4

Asset Directory

Real-time pick rates and win rates across all corporate filings.

Sort: Name Pick Rate Win Rate
Filter by Tag:
10X Coder

10X Coder

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 10 Loss.
Profit 10.
Scale 2.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.

Inflict 10 Loss. Profit 10. Scale 2.

Uncommon
Pick 25.0% (5/20)
Win 0.0% (0W/3L)
A/B Test

A/B Test

BASIC
SMALL MACHINE AI
6.0
SEC
Inflict 10 Loss.
This permanently gains +3 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Inflict 10 Loss. This permanently gains +3 Loss.

Common
Pick 19.1% (18/94)
Win 11.5% (3W/23L)
Accelerator

Accelerator

BASIC
LARGE MACHINE
6.0
SEC
Overwork adjacent assets 3s.
When you use an adjacent asset, gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Overwork
The asset works twice as fast while Overworked.

Overwork adjacent assets 3s. When you use an adjacent asset, gain 10 Moat.

Uncommon
Pick 31.8% (7/22)
Win 0.0% (0W/2L)
Account Manager

Account Manager

BASIC
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
Inflict 15 Loss.
Gain 30% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.

Inflict 15 Loss. Gain 30% Market Share.

Common
Pick 44.4% (52/117)
Win 0.0% (0W/14L)
Accountant

Accountant

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
Gain 1 Revenue.
Remove 4 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Gain 1 Revenue. Remove 4 Debt.

Common
Pick 20.3% (14/69)
Win 9.1% (1W/10L)
Acqui-hire

Acqui-hire

BASIC
SMALL SCHEME
PASSIVE
When you sell this, gain a random small Employee.

When you sell this, gain a random small Employee.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Ad Network

Ad Network

BASIC
SMALL SCHEME AI
6.0
SEC
Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Inflict 8 Loss, plus Loss equal to 300% of your Revenue.

Common
Pick 27.0% (17/63)
Win 0.0% (0W/11L)
Adoption Drive

Adoption Drive

BASIC
SMALL SCHEME
6.0
SEC
Gain 5 Moat.
When you sell this, gain a random Animal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Gain 5 Moat. When you sell this, gain a random Animal.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Adrenaline Junkie

Adrenaline Junkie

BASIC
SMALL HUMAN
4.0
SEC
Inflict 20 Loss.
Windfall 40% while Burned Out.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Inflict 20 Loss. Windfall 40% while Burned Out.

Common
Pick 0.0% (0/1)
Win 0.0% (0W/0L)
Advisor

Advisor

BASIC
MEDIUM HUMAN EMPLOYEE
6.0
SEC
Fast Track adjacent assets 2s.
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.

Fast Track adjacent assets 2s. Profit 30.

Common
Pick 22.8% (23/101)
Win 13.3% (2W/13L)
Against All Odds

Against All Odds

BASIC
LARGE SCHEME
7.0
SEC
Overwork your Employees 2s.
When you use an Employee, Profit 15 and inflict 15 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Overwork
The asset works twice as fast while Overworked.

Overwork your Employees 2s. When you use an Employee, Profit 15 and inflict 15 Loss.

Rare
Pick 0.0% (0/5)
Win 0.0% (0W/0L)
All-Hands Call

All-Hands Call

BASIC
MEDIUM SCHEME
8.0
SEC
Inflict 12 Loss for each Tag among your assets.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Inflict 12 Loss for each Tag among your assets.

Uncommon
Pick 14.6% (6/41)
Win 0.0% (0W/4L)
Alumni Network

Alumni Network

BASIC
SMALL BENEFIT
7.0
SEC
Profit 10.
When you sell an Employee, this permanently gains +10 Profit.
Profit
Restores your Cash, up to your Valuation.

Profit 10. When you sell an Employee, this permanently gains +10 Profit.

Common
Pick 66.7% (2/3)
Win 0.0% (0W/0L)
Animal Lover

Animal Lover

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
Gain 10 Moat for every Animal you have.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Gain 10 Moat for every Animal you have.

Common
Pick 36.2% (63/174)
Win 0.0% (0W/15L)
Apartment Upstairs

Apartment Upstairs

BASIC
MEDIUM PROPERTY
10.0
SEC
Gain 3 Revenue.
While in play: +25 Funding income per Year.
Revenue
Recurring Profit every second.

Gain 3 Revenue. While in play: +25 Funding income per Year.

Uncommon
Pick 26.7% (4/15)
Win 0.0% (0W/0L)
Artificial Intelligence

Artificial Intelligence

BASIC
LARGE AI MACHINE
18.0
SEC
Inflict 90 Loss.
Whenever another AI activates, Fast Track this 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.

Inflict 90 Loss. Whenever another AI activates, Fast Track this 1s.

Rare
Pick 56.5% (13/23)
Win 0.0% (0W/1L)
Assembly Line

Assembly Line

BASIC
SMALL MACHINE
4.0
SEC
Inflict 10 Loss.
When you use the asset to your left, Fast Track the asset to your right 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.

Inflict 10 Loss. When you use the asset to your left, Fast Track the asset to your right 1s.

Common
Pick 28.3% (17/60)
Win 22.7% (5W/17L)
Back Room

Back Room

BASIC
MEDIUM PROPERTY
15.0
SEC
Profit 100.
Whenever you Surplus, Fast Track your assets 1s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.

Profit 100. Whenever you Surplus, Fast Track your assets 1s.

Uncommon
Pick 35.0% (7/20)
Win 45.5% (5W/6L)
Backup Drives

Backup Drives

BASIC
SMALL MACHINE
6.0
SEC
Gain 8 Moat.
Whenever one of your Machines is Liquidated, Refurbish it.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.

Gain 8 Moat. Whenever one of your Machines is Liquidated, Refurbish it.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Bailout

Bailout

BASIC
LARGE SCHEME
9.0
SEC
Gain 50 Moat.
The first time you would go under, Profit 400 instead.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Gain 50 Moat. The first time you would go under, Profit 400 instead.

Unicorn
Pick 40.0% (2/5)
Win 0.0% (0W/0L)
Bankruptcy Lawyer

Bankruptcy Lawyer

BASIC
SMALL HUMAN SERVICE
7.0
SEC
Gain 50 Moat.
The first time your Cash falls below half: remove 100% of your Debt and Profit 70.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Gain 50 Moat. The first time your Cash falls below half: remove 100% of your Debt and Profit 70.

Uncommon
Pick 14.3% (5/35)
Win 0.0% (0W/11L)
Black Swan

Black Swan

BASIC
SMALL ANIMAL SCHEME
10.0
SEC
Inflict 25 Loss.
Windfall 10%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.

Inflict 25 Loss. Windfall 10%.

Rare
Pick 26.3% (10/38)
Win 0.0% (0W/2L)
Black Turtleneck

Black Turtleneck

BASIC
SMALL PROPERTY SCHEME
5.0
SEC
Gain 20 Valuation.
Fast Track a random Scheme 1s.
Gain 1 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.

Gain 20 Valuation. Fast Track a random Scheme 1s. Gain 1 Scandal.

Uncommon
Pick 100.0% (1/1)
Win 0.0% (0W/0L)
Blameless Post-Mortem

Blameless Post-Mortem

BASIC
SMALL SCHEME
6.0
SEC
Gain 40 Moat.
Remove 2 Scandal.
When one of your assets is Audited, Fast Track this 2s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Audit
The asset stops entirely while under Audit.

Gain 40 Moat. Remove 2 Scandal. When one of your assets is Audited, Fast Track this 2s.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Bootstrapped

Bootstrapped

BASIC
SMALL SCHEME
6.0
SEC
Profit 20.
Whenever you gain Debt, Profit 50 and Fast Track your fastest asset 2s.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.

Profit 20. Whenever you gain Debt, Profit 50 and Fast Track your fastest asset 2s.

Common
Pick 28.6% (10/35)
Win 25.0% (2W/6L)
Boycott

Boycott

BASIC
MEDIUM SCHEME
9.0
SEC
Gain 10 Moat.
Whenever the rival Profits, apply 2 Scandal to them.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Gain 10 Moat. Whenever the rival Profits, apply 2 Scandal to them.

Rare
Pick 66.7% (2/3)
Win 0.0% (0W/1L)
Brand Ambassador

Brand Ambassador

BASIC
SMALL HUMAN
7.0
SEC
Apply 2 Scandal.
When one of your assets Profits, apply 3 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Apply 2 Scandal. When one of your assets Profits, apply 3 Scandal.

Uncommon
Pick 0.0% (0/3)
Win 50.0% (2W/2L)
Brand Equity

Brand Equity

BASIC
MEDIUM SCHEME
PASSIVE
When you sell this, gain 50 Valuation.

When you sell this, gain 50 Valuation.

Uncommon
Pick 0.0% (0/2)
Win 0.0% (0W/0L)
Brand Loyalty

Brand Loyalty

BASIC
MEDIUM SCHEME
7.0
SEC
Profit 25.
Your Humans Profit +10.
Profit
Restores your Cash, up to your Valuation.

Profit 25. Your Humans Profit +10.

Uncommon
Pick 0.0% (0/7)
Win 0.0% (0W/0L)
Bribe

Bribe

BASIC
SMALL HUMAN SCHEME
9.0
SEC
Inflict 30 Loss.
Apply 3 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Inflict 30 Loss. Apply 3 Scandal.

Uncommon
Pick 16.7% (2/12)
Win 0.0% (0W/5L)
Bulk Discount

Bulk Discount

BASIC
SMALL SCHEME
5.0
SEC
Inflict 8 Loss for each Property you control.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Inflict 8 Loss for each Property you control.

Common
Pick 28.4% (19/67)
Win 0.0% (0W/1L)
Burn Rate

Burn Rate

BASIC
SMALL SCHEME
4.0
SEC
Take 10 Loss.
Overwork your Machines 1.
5s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Overwork
The asset works twice as fast while Overworked.

Take 10 Loss. Overwork your Machines 1.5s.

Common
Pick 0.0% (0/12)
Win 50.0% (1W/1L)
Business Coach

Business Coach

BASIC
SMALL HUMAN SERVICE
9.0
SEC
Permanently reduce an adjacent Employee's cooldown by -0.
5s.

Permanently reduce an adjacent Employee's cooldown by -0.5s.

Rare
Pick 20.0% (1/5)
Win 0.0% (0W/4L)
Busy Receptionist

Busy Receptionist

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Gain 15 Moat.

Common
Pick 22.4% (46/205)
Win 5.1% (2W/37L)
Caffeine Addict

Caffeine Addict

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
Profit 10.
Fast Track this 2s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.

Profit 10. Fast Track this 2s.

Common
Pick 0.0% (0/1)
Win 0.0% (0W/0L)
Catered Lunch

Catered Lunch

BASIC
SMALL BENEFIT
6.0
SEC
Gain 20 Moat.
Your Employees produce +10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Gain 20 Moat. Your Employees produce +10 Moat.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Chief Storyteller

Chief Storyteller

BASIC
SMALL HUMAN EMPLOYEE
10.0
SEC
Permanently gain +10 Valuation.
Gain 8 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Permanently gain +10 Valuation. Gain 8 Moat.

Uncommon
Pick 28.1% (27/96)
Win 0.0% (0W/17L)
Closed Sundays

Closed Sundays

BASIC
SMALL SCHEME
12.0
SEC
Slow your assets 2s.
Gain 80 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.

Slow your assets 2s. Gain 80 Moat.

Uncommon
Pick 20.0% (2/10)
Win 0.0% (0W/0L)
Clutch Advisor

Clutch Advisor

BASIC
SMALL HUMAN SERVICE
10.0
SEC
Gain 3 Revenue.
First time your Cash falls below half: Audit all rival assets 1s.
Revenue
Recurring Profit every second.
Audit
The asset stops entirely while under Audit.

Gain 3 Revenue. First time your Cash falls below half: Audit all rival assets 1s.

Rare
Pick 33.3% (1/3)
Win 0.0% (0W/0L)
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 20 Loss.
Profit 5.
Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.

Inflict 20 Loss. Profit 5. Scale +1 while adjacent to a Machine.

Common
Pick 20.8% (11/53)
Win 5.6% (2W/34L)
Coffee Chat

Coffee Chat

BASIC
SMALL BENEFIT
6.0
SEC
Profit 20.
When either adjacent Employee activates, Fast Track both adjacent Employees 0.
5s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.

Profit 20. When either adjacent Employee activates, Fast Track both adjacent Employees 0.5s.

Common
Pick 0.0% (0/2)
Win 0.0% (0W/0L)
Coffee Machine

Coffee Machine

BASIC
SMALL MACHINE BENEFIT
4.0
SEC
Overwork an adjacent Employee 1s.
Overwork
The asset works twice as fast while Overworked.

Overwork an adjacent Employee 1s.

Common
Pick 21.0% (17/81)
Win 33.3% (3W/6L)
Collections Agent

Collections Agent

BASIC
SMALL HUMAN SERVICE
6.0
SEC
Inflict 10 Loss, plus 400% of the rival's Debt.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Inflict 10 Loss, plus 400% of the rival's Debt.

Common
Pick 31.6% (24/76)
Win 0.0% (0W/10L)
Comeback Kid

Comeback Kid

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
Profit 10.
When this stops being Burned Out, permanently gain +10 Profit.
Profit
Restores your Cash, up to your Valuation.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Profit 10. When this stops being Burned Out, permanently gain +10 Profit.

Common
Pick 0.0% (0/1)
Win 0.0% (0W/0L)
Comfy Chair

Comfy Chair

BASIC
SMALL PROPERTY BENEFIT
7.0
SEC
Gain 10 Moat.
Whenever this is Slowed, gain 25 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.

Gain 10 Moat. Whenever this is Slowed, gain 25 Moat.

Common
Pick 41.9% (13/31)
Win 0.0% (0W/2L)
Commission Structure

Commission Structure

BASIC
SMALL SCHEME
6.0
SEC
Profit 15.
When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Profit 15. When one of your Employees inflicts Loss, Profit 4 plus 30% of it.

Uncommon
Pick 10.5% (4/38)
Win 0.0% (0W/15L)
Community Board

Community Board

BASIC
MEDIUM PROPERTY SERVICE
8.0
SEC
Gain 8 Moat for each Tag among your assets.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Gain 8 Moat for each Tag among your assets.

Uncommon
Pick 18.2% (4/22)
Win 0.0% (0W/2L)
Community EBITDA

Community EBITDA

BASIC
MEDIUM SCHEME
8.0
SEC
Gain 30 Valuation.
Profit 15.
Gain 2 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Gain 30 Valuation. Profit 15. Gain 2 Debt.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Community Manager

Community Manager

BASIC
SMALL HUMAN
6.0
SEC
Profit 15.
When an adjacent asset activates, Profit 15.
Profit
Restores your Cash, up to your Valuation.

Profit 15. When an adjacent asset activates, Profit 15.

Common
Pick 31.4% (11/35)
Win 8.3% (1W/11L)
Company Handbook

Company Handbook

BASIC
MEDIUM SCHEME
8.0
SEC
Gain 50 Moat.
Reduce your Scandal by 3.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Gain 50 Moat. Reduce your Scandal by 3.

Uncommon
Pick 26.1% (18/69)
Win 0.0% (0W/3L)
Company Store

Company Store

BASIC
SMALL BENEFIT
6.0
SEC
Profit 8 for each of your Employees.
Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Profit 8 for each of your Employees. Gain 1 Debt.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Compliance Officer

Compliance Officer

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
Apply 1 Debt.
Slow the rival's fastest asset 2s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Slow
The asset works at half speed while Slowed.

Apply 1 Debt. Slow the rival's fastest asset 2s.

Uncommon
Pick 26.8% (11/41)
Win 7.1% (1W/13L)
Compound Interest

Compound Interest

BASIC
SMALL SCHEME
8.0
SEC
Profit 45.
Adjacent assets grant +1 Revenue.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.

Profit 45. Adjacent assets grant +1 Revenue.

Uncommon
Pick 25.0% (3/12)
Win 33.3% (1W/2L)
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Inflict 40 Loss.

Common
Pick 20.0% (28/140)
Win 0.0% (0W/72L)
Conveyor Belt

Conveyor Belt

BASIC
SMALL MACHINE
3.0
SEC
Inflict 15 Loss.
Move this asset one slot right.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Inflict 15 Loss. Move this asset one slot right.

Common
Pick 38.7% (12/31)
Win 100.0% (1W/0L)
Copywriter

Copywriter

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
Apply 4 Scandal.
Your other assets apply +1 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Apply 4 Scandal. Your other assets apply +1 Scandal.

Uncommon
Pick 27.9% (19/68)
Win 17.6% (3W/14L)
Corporate Espionage

Corporate Espionage

BASIC
MEDIUM SCHEME
8.0
SEC
The rival loses -2 Revenue.
Gain 2 Revenue.
Revenue
Recurring Profit every second.

The rival loses -2 Revenue. Gain 2 Revenue.

Uncommon
Pick 0.0% (0/10)
Win 0.0% (0W/0L)
Corporate Mole

Corporate Mole

BASIC
SMALL ANIMAL EMPLOYEE
7.0
SEC
The rival loses -10 Valuation.

The rival loses -10 Valuation.

Common
Pick 34.9% (68/195)
Win 0.0% (0W/7L)
Corporate Retreat

Corporate Retreat

BASIC
LARGE BENEFIT
8.0
SEC
Gain 60 Moat.
Fast Track your Employees 2s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.

Gain 60 Moat. Fast Track your Employees 2s.

Rare
Pick 12.5% (1/8)
Win 0.0% (0W/0L)
Corporate Sponsors

Corporate Sponsors

BASIC
MEDIUM SCHEME
7.0
SEC
Inflict 30 Loss.
When an adjacent asset Profits, Profit 30.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Inflict 30 Loss. When an adjacent asset Profits, Profit 30.

Uncommon
Pick 0.0% (0/12)
Win 25.0% (2W/6L)
Corporate Spy

Corporate Spy

BASIC
SMALL HUMAN SERVICE
6.0
SEC
Inflict 25 Loss.
Apply 3 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Inflict 25 Loss. Apply 3 Scandal.

Uncommon
Pick 31.8% (7/22)
Win 0.0% (0W/13L)
Creative Accounting

Creative Accounting

BASIC
MEDIUM SCHEME
8.0
SEC
Gain 10 Revenue.
Gain 1 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Gain 10 Revenue. Gain 1 Debt.

Uncommon
Pick 13.3% (2/15)
Win 0.0% (0W/2L)
Credit Card Roulette

Credit Card Roulette

BASIC
SMALL SCHEME
5.0
SEC
Profit 45.
Gain 1 Debt.
Scale +1 while you have less Cash than the rival.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scale
The asset's effects trigger additional times per activation.

Profit 45. Gain 1 Debt. Scale +1 while you have less Cash than the rival.

Common
Pick 22.2% (4/18)
Win 25.0% (1W/3L)
Crunch Time

Crunch Time

BASIC
MEDIUM SCHEME
10.0
SEC
Overwork your Employees 3s.
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.

Overwork your Employees 3s. Profit 30.

Uncommon
Pick 9.4% (3/32)
Win 0.0% (0W/7L)
Cubicle Farm

Cubicle Farm

BASIC
MEDIUM PROPERTY
8.0
SEC
Gain 1 Revenue.
When one of your Employees activates, Profit 10.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.

Gain 1 Revenue. When one of your Employees activates, Profit 10.

Uncommon
Pick 25.0% (22/88)
Win 0.0% (0W/1L)
Daddy's Company

Daddy's Company

BASIC
LARGE PROPERTY
4.0
SEC
Profit 40.
The first time your Cash falls below half, Profit 160.
Profit
Restores your Cash, up to your Valuation.

Profit 40. The first time your Cash falls below half, Profit 160.

Rare
Pick 16.0% (4/25)
Win 0.0% (0W/1L)
Daily Standup

Daily Standup

BASIC
SMALL SCHEME
10.0
SEC
Slow your Employees by 1s.
Inflict 30 Loss for each Employee you control.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Slow
The asset works at half speed while Slowed.

Slow your Employees by 1s. Inflict 30 Loss for each Employee you control.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Data Analyst

Data Analyst

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
Fast Track your slowest asset 2s.
Profit 20.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.

Fast Track your slowest asset 2s. Profit 20.

Common
Pick 32.6% (28/86)
Win 0.0% (0W/30L)
Data Scientist

Data Scientist

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Fast Track your fastest asset 1s.
Inflict 20 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.

Fast Track your fastest asset 1s. Inflict 20 Loss.

Common
Pick 29.2% (26/89)
Win 9.1% (2W/20L)
Data Warehouse

Data Warehouse

BASIC
LARGE PROPERTY AI
8.0
SEC
Profit 22 for each Machine you control.
Profit
Restores your Cash, up to your Valuation.

Profit 22 for each Machine you control.

Rare
Pick 40.0% (14/35)
Win 0.0% (0W/5L)
Debt Ceiling

Debt Ceiling

BASIC
MEDIUM SCHEME
6.0
SEC
Remove 3 Debt.
Gain 20 Moat.
Whenever you gain Debt, gain 25 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Remove 3 Debt. Gain 20 Moat. Whenever you gain Debt, gain 25 Moat.

Uncommon
Pick 36.4% (4/11)
Win 0.0% (0W/2L)
Debt Spiral

Debt Spiral

BASIC
MEDIUM SCHEME
6.0
SEC
Inflict 10 Loss, plus 800% of your own Debt.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Inflict 10 Loss, plus 800% of your own Debt.

Uncommon
Pick 9.5% (2/21)
Win 0.0% (0W/0L)
Delivery Bike

Delivery Bike

BASIC
SMALL VEHICLE SERVICE
5.0
SEC
Fast Track the asset to your right 1.
5s.
Profit 6.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.

Fast Track the asset to your right 1.5s. Profit 6.

Common
Pick 31.6% (6/19)
Win 0.0% (0W/4L)
Dividends

Dividends

BASIC
SMALL SCHEME
6.0
SEC
Profit 400% of your Revenue.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.

Profit 400% of your Revenue.

Common
Pick 26.3% (5/19)
Win 0.0% (0W/3L)
Dog-Friendly Office

Dog-Friendly Office

BASIC
MEDIUM PROPERTY
6.0
SEC
Profit 60.
For each Animal you control, gain 30 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Profit 60. For each Animal you control, gain 30 Moat.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Doorman

Doorman

BASIC
SMALL HUMAN SERVICE
5.0
SEC
Gain 20 Moat.
Remove 2 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Gain 20 Moat. Remove 2 Scandal.

Common
Pick 0.0% (0/1)
Win 0.0% (0W/0L)
Early Adopter

Early Adopter

BASIC
SMALL HUMAN
10.0
SEC
Permanently gain +8 Valuation.

Permanently gain +8 Valuation.

Uncommon
Pick 50.0% (3/6)
Win 0.0% (0W/1L)
Early Retirement

Early Retirement

BASIC
MEDIUM BENEFIT
9.0
SEC
Liquidate the Employee to your right.
Permanently gain +10 Valuation.
Liquidate
Removed for the rest of the battle.

Liquidate the Employee to your right. Permanently gain +10 Valuation.

Rare
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Earnings Call

Earnings Call

BASIC
LARGE SCHEME
12.0
SEC
Inflict Loss equal to 1x the Funding you have earned this run.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Inflict Loss equal to 1x the Funding you have earned this run.

Rare
Pick 7.7% (3/39)
Win 21.4% (3W/11L)
Economies of Scale

Economies of Scale

BASIC
LARGE SCHEME
8.0
SEC
Inflict 40 Loss.
When any Machine activates, Fast Track your other Machines 2s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.

Inflict 40 Loss. When any Machine activates, Fast Track your other Machines 2s.

Rare
Pick 21.1% (4/19)
Win 33.3% (1W/2L)
Employee of the Month

Employee of the Month

BASIC
SMALL BENEFIT
7.0
SEC
Inflict 25 Loss for each of your Burned Out assets.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Inflict 25 Loss for each of your Burned Out assets.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Enterprise Whale

Enterprise Whale

BASIC
LARGE ANIMAL
16.0
SEC
Gain 4 Revenue.
Profit 100.
While in play: +50 Funding income per Year.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.

Gain 4 Revenue. Profit 100. While in play: +50 Funding income per Year.

Rare
Pick 12.1% (4/33)
Win 0.0% (0W/0L)
Evangelist

Evangelist

BASIC
SMALL HUMAN
6.0
SEC
Inflict 50 Loss.
When an adjacent asset Profits, inflict 20 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Inflict 50 Loss. When an adjacent asset Profits, inflict 20 Loss.

Uncommon
Pick 70.0% (7/10)
Win 20.0% (1W/4L)
Executive Assistant

Executive Assistant

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Overwork the Employee to your left 2s.
Profit 15.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.

Overwork the Employee to your left 2s. Profit 15.

Common
Pick 7.7% (4/52)
Win 8.3% (1W/11L)
Executive Bonus

Executive Bonus

BASIC
SMALL BENEFIT
8.0
SEC
Gain 20 Moat.
When one of your Employees is Liquidated, Profit 160.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.

Gain 20 Moat. When one of your Employees is Liquidated, Profit 160.

Rare
Pick 42.9% (3/7)
Win 0.0% (0W/0L)
Exit Interview

Exit Interview

BASIC
SMALL SCHEME
5.0
SEC
Profit 30.
When you sell this, gain 1 XP.
Profit
Restores your Cash, up to your Valuation.

Profit 30. When you sell this, gain 1 XP.

Common
Pick 0.0% (0/2)
Win 0.0% (0W/0L)
Expense Account

Expense Account

BASIC
MEDIUM BENEFIT
8.0
SEC
Profit 40.
Whenever you gain Debt, Profit 20.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Profit 40. Whenever you gain Debt, Profit 20.

Uncommon
Pick 17.2% (11/64)
Win 18.2% (2W/9L)
Factorybot

Factorybot

BASIC
SMALL MACHINE
6.0
SEC
Profit 30.
Profit
Restores your Cash, up to your Valuation.

Profit 30.

Common
Pick 7.1% (1/14)
Win 0.0% (0W/1L)
Fail Whale

Fail Whale

BASIC
LARGE ANIMAL MACHINE
8.0
SEC
Audit a random rival asset for 2s.
Gain 40 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.

Audit a random rival asset for 2s. Gain 40 Moat.

Uncommon
Pick 26.4% (33/125)
Win 0.0% (0W/4L)
Fair Wages

Fair Wages

BASIC
MEDIUM SCHEME
8.0
SEC
Profit 15.
Your Humans act 15% faster.
Profit
Restores your Cash, up to your Valuation.

Profit 15. Your Humans act 15% faster.

Uncommon
Pick 16.7% (2/12)
Win 0.0% (0W/0L)
Family Office

Family Office

BASIC
MEDIUM PROPERTY
7.0
SEC
Profit 50.
When one of your Employees Profits, gain 20 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Profit 50. When one of your Employees Profits, gain 20 Moat.

Uncommon
Pick 21.9% (7/32)
Win 0.0% (0W/4L)
Fat Cat

Fat Cat

BASIC
MEDIUM ANIMAL EMPLOYEE
9.0
SEC
Profit 50.
Slow your adjacent Employees 1.
5s.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.

Profit 50. Slow your adjacent Employees 1.5s.

Uncommon
Pick 10.1% (8/79)
Win 0.0% (0W/2L)
Feedback Loop

Feedback Loop

BASIC
MEDIUM MACHINE
6.0
SEC
Inflict 40 Loss.
Whenever another asset Fast Tracks this, Fast Track it back 50% as much.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.

Inflict 40 Loss. Whenever another asset Fast Tracks this, Fast Track it back 50% as much.

Uncommon
Pick 28.6% (8/28)
Win 25.0% (2W/6L)
Final Notice

Final Notice

BASIC
SMALL SCHEME
8.0
SEC
Inflict 36 Loss.
Stock 2.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Inflict 36 Loss. Stock 2.

Uncommon
Pick 30.0% (24/80)
Win 0.0% (0W/3L)
Fine Print

Fine Print

BASIC
SMALL SCHEME
9.0
SEC
Apply 1 Debt.
Your other assets apply +1 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Apply 1 Debt. Your other assets apply +1 Debt.

Uncommon
Pick 20.0% (1/5)
Win 0.0% (0W/0L)
Fire Marshal

Fire Marshal

BASIC
SMALL HUMAN
5.0
SEC
Inflict 20 Loss for every Burned Out asset on the field.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Inflict 20 Loss for every Burned Out asset on the field.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Fire Sale

Fire Sale

BASIC
SMALL SCHEME
6.0
SEC
Inflict 16 Loss.
When the Market Crash begins, inflict 50 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.

Inflict 16 Loss. When the Market Crash begins, inflict 50 Loss.

Uncommon
Pick 23.6% (21/89)
Win 0.0% (0W/4L)
Fleet Lease

Fleet Lease

BASIC
SMALL SCHEME
6.0
SEC
Gain 1 Revenue.
When you sell this, gain a random Vehicle.
Revenue
Recurring Profit every second.

Gain 1 Revenue. When you sell this, gain a random Vehicle.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Fliers

Fliers

BASIC
SMALL SCHEME
5.0
SEC
Inflict 12 Loss for each adjacent Human.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Inflict 12 Loss for each adjacent Human.

Common
Pick 14.3% (5/35)
Win 0.0% (0W/4L)
Focus Group

Focus Group

BASIC
MEDIUM SERVICE
7.0
SEC
Inflict 20 Loss.
Gain 20 Moat.
Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Inflict 20 Loss. Gain 20 Moat. Profit 20.

Uncommon
Pick 20.6% (7/34)
Win 0.0% (0W/5L)
Free Dinner After Eight

Free Dinner After Eight

BASIC
SMALL BENEFIT
5.0
SEC
Overwork the Employee to your right 1.
5s.
Whenever it Burns Out, Profit 40.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Overwork the Employee to your right 1.5s. Whenever it Burns Out, Profit 40.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Freelancer

Freelancer

BASIC
SMALL HUMAN
6.0
SEC
Inflict 20 Loss.
Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.

Inflict 20 Loss. Scale +1 while adjacent to an Employee.

Common
Pick 27.5% (46/167)
Win 0.0% (0W/21L)
Fundraiser

Fundraiser

BASIC
MEDIUM SCHEME
7.0
SEC
Profit 15 for each Tag among your assets.
Profit
Restores your Cash, up to your Valuation.

Profit 15 for each Tag among your assets.

Uncommon
Pick 22.2% (2/9)
Win 0.0% (0W/0L)
Fundraising Gala

Fundraising Gala

BASIC
LARGE PROPERTY
3.0
SEC
Profit 10 for each Human you control.
Profit
Restores your Cash, up to your Valuation.

Profit 10 for each Human you control.

Rare
Pick 25.0% (4/16)
Win 0.0% (0W/2L)
Generational Wealth

Generational Wealth

BASIC
LARGE PROPERTY
15.0
SEC
Profit 100.
When an adjacent asset gains Moat, gain 2 Revenue.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Profit 100. When an adjacent asset gains Moat, gain 2 Revenue.

Rare
Pick 29.2% (7/24)
Win 0.0% (0W/0L)
Generative AI

Generative AI

BASIC
MEDIUM AI
8.0
SEC
Inflict 20 Loss.
At the start of the battle, become two copies of another small asset you control.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Inflict 20 Loss. At the start of the battle, become two copies of another small asset you control.

Rare
Pick 50.0% (4/8)
Win 0.0% (0W/0L)
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
Profit 200.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Profit 200. Stock 3.

Common
Pick 17.2% (15/87)
Win 21.4% (3W/11L)
Golden Handcuffs

Golden Handcuffs

BASIC
MEDIUM SCHEME
4.0
SEC
Slow adjacent Employees by 1s.
Adjacent Employees cannot be Liquidated.
Slow
The asset works at half speed while Slowed.
Liquidate
Removed for the rest of the battle.

Slow adjacent Employees by 1s. Adjacent Employees cannot be Liquidated.

Rare
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Golden Highrise

Golden Highrise

BASIC
LARGE PROPERTY
5.0
SEC
Gain 30 Moat.
This permanently gains +10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Gain 30 Moat. This permanently gains +10 Moat.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Golden Parachute

Golden Parachute

BASIC
SMALL BENEFIT
7.0
SEC
Inflict 20 Loss.
When this is Liquidated, Profit 120.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.

Inflict 20 Loss. When this is Liquidated, Profit 120.

Uncommon
Pick 33.3% (6/18)
Win 0.0% (0W/2L)
Goodwill Hunting

Goodwill Hunting

BASIC
SMALL SCHEME
PASSIVE
When you sell this, gain a random small Machine.

When you sell this, gain a random small Machine.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Graphic Designer

Graphic Designer

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 20 Moat.
When you use an adjacent Employee, gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Gain 20 Moat. When you use an adjacent Employee, gain 10 Moat.

Common
Pick 25.1% (47/187)
Win 0.0% (0W/38L)
Grindset

Grindset

BASIC
MEDIUM SCHEME
5.0
SEC
Profit 20.
Inflict 20 Loss.
Whenever one of your assets Burns Out, inflict 10 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Profit 20. Inflict 20 Loss. Whenever one of your assets Burns Out, inflict 10 Loss.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
Overwork your adjacent Machines 2.
5s.
Overwork
The asset works twice as fast while Overworked.

Overwork your adjacent Machines 2.5s.

Common
Pick 29.0% (54/186)
Win 16.7% (3W/15L)
Hand-Lettered Sign

Hand-Lettered Sign

BASIC
SMALL SCHEME
7.0
SEC
Gain 50% Market Share.
Gain 8 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.

Gain 50% Market Share. Gain 8 Moat.

Common
Pick 55.6% (10/18)
Win 0.0% (0W/0L)
Hard Worker

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 10 Loss.
Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Inflict 10 Loss. Profit 10.

Common
Pick 26.4% (64/242)
Win 0.0% (0W/57L)
Hardware Upgrades

Hardware Upgrades

BASIC
MEDIUM MACHINE
10.0
SEC
Your Machines permanently gain +10 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Your Machines permanently gain +10 Loss.

Uncommon
Pick 33.3% (11/33)
Win 44.4% (4W/5L)
Headhunter

Headhunter

BASIC
MEDIUM HUMAN SERVICE
10.0
SEC
Liquidate the smallest rival asset.
Liquidate
Removed for the rest of the battle.

Liquidate the smallest rival asset.

Rare
Pick 0.0% (0/5)
Win 9.1% (1W/10L)
Hiring Freeze

Hiring Freeze

BASIC
MEDIUM SCHEME
7.0
SEC
Audit a random rival Employee 1s.
Apply 3 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Audit
The asset stops entirely while under Audit.

Audit a random rival Employee 1s. Apply 3 Debt.

Uncommon
Pick 44.4% (4/9)
Win 0.0% (0W/0L)
Honest Books

Honest Books

BASIC
MEDIUM SCHEME
9.0
SEC
Gain 20 Moat.
Your assets cannot be Audited.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.

Gain 20 Moat. Your assets cannot be Audited.

Rare
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Hostile Takeover

Hostile Takeover

BASIC
MEDIUM SCHEME
8.0
SEC
Inflict 10 Loss, plus Loss equal to 60% of your Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Inflict 10 Loss, plus Loss equal to 60% of your Moat.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Human in the Loop

Human in the Loop

BASIC
MEDIUM AI SCHEME
6.0
SEC
Inflict 30 Loss.
Gain 20 Moat.
When an adjacent Human activates, Fast Track this 1s.
If you control no Humans, this is Audited for 4s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Audit
The asset stops entirely while under Audit.

Inflict 30 Loss. Gain 20 Moat. When an adjacent Human activates, Fast Track this 1s. If you control no Humans, this is Audited for 4s.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
In-House Counsel

In-House Counsel

BASIC
MEDIUM HUMAN EMPLOYEE SERVICE
5.0
SEC
Gain 40 Moat.
Adjacent Employees cannot be Audited.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.

Gain 40 Moat. Adjacent Employees cannot be Audited.

Uncommon
Pick 20.0% (10/50)
Win 0.0% (0W/15L)
Insider Trading

Insider Trading

BASIC
LARGE SCHEME
8.0
SEC
Profit 30.
When a rival asset Profits, Profit 45 and apply 2 Scandal to both companies.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Profit 30. When a rival asset Profits, Profit 45 and apply 2 Scandal to both companies.

Rare
Pick 9.1% (1/11)
Win 33.3% (1W/2L)
Interest Check

Interest Check

BASIC
SMALL PROPERTY
8.0
SEC
Gain 2 Revenue.
Revenue
Recurring Profit every second.

Gain 2 Revenue.

Common
Pick 19.0% (8/42)
Win 16.7% (3W/15L)
Investor

Investor

BASIC
LARGE HUMAN
7.0
SEC
Profit 20 for each of your Employees.
Profit
Restores your Cash, up to your Valuation.

Profit 20 for each of your Employees.

Rare
Pick 0.0% (0/3)
Win 0.0% (0W/0L)
IT Support

IT Support

BASIC
SMALL HUMAN SERVICE
12.0
SEC
Refurbish your most recently Liquidated asset.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.

Refurbish your most recently Liquidated asset.

Uncommon
Pick 45.0% (18/40)
Win 0.0% (0W/0L)
Kanban

Kanban

BASIC
MEDIUM SCHEME
6.0
SEC
Fast Track the Employee to your right 1s.
Your Employees to the right act 15% faster.
Fast Track
Instantly advances an asset's progress toward acting.

Fast Track the Employee to your right 1s. Your Employees to the right act 15% faster.

Uncommon
Pick 15.1% (11/73)
Win 16.7% (2W/10L)
Key Person Insurance

Key Person Insurance

BASIC
SMALL BENEFIT
9.0
SEC
Inflict 30 Loss.
When one of your Employees is Liquidated, permanently gain 8 Funding and 40 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.

Inflict 30 Loss. When one of your Employees is Liquidated, permanently gain 8 Funding and 40 Moat.

Rare
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Keycard

Keycard

BASIC
SMALL MACHINE
4.0
SEC
Gain 20 Moat.
The Machine to your right cannot be Slowed or Audited.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.
Audit
The asset stops entirely while under Audit.

Gain 20 Moat. The Machine to your right cannot be Slowed or Audited.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Keynote Speaker

Keynote Speaker

BASIC
SMALL HUMAN EMPLOYEE
10.0
SEC
Permanently gain +10 Valuation.
Fast Track an adjacent Employee 1s.
Fast Track
Instantly advances an asset's progress toward acting.

Permanently gain +10 Valuation. Fast Track an adjacent Employee 1s.

Uncommon
Pick 37.1% (23/62)
Win 7.7% (1W/12L)
Kombucha Tap

Kombucha Tap

BASIC
SMALL SERVICE PROPERTY BENEFIT
6.0
SEC
Gain 40 Moat.
Gain 1 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Gain 40 Moat. Gain 1 Scandal.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/1L)
Late Fee

Late Fee

BASIC
SMALL SCHEME
4.0
SEC
Inflict 10 Loss.
Whenever you apply Debt to the rival, inflict 50 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Inflict 10 Loss. Whenever you apply Debt to the rival, inflict 50 Loss.

Uncommon
Pick 5.7% (3/53)
Win 22.2% (2W/7L)
Late Nights

Late Nights

BASIC
MEDIUM SCHEME
8.0
SEC
Fast Track your Employees 2s.
Profit 60.
Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.

Fast Track your Employees 2s. Profit 60. Gain 1 Debt.

Uncommon
Pick 0.0% (0/7)
Win 0.0% (0W/1L)
Legacy System

Legacy System

BASIC
SMALL MACHINE
5.0
SEC
Profit 20.
Inflict 30 Loss.
When you sell this, lose 20 Valuation.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Profit 20. Inflict 30 Loss. When you sell this, lose 20 Valuation.

Common
Pick 100.0% (1/1)
Win 0.0% (0W/0L)
Legal Department

Legal Department

BASIC
SMALL HUMAN SERVICE
6.0
SEC
Inflict 15 Loss.
Slow a rival asset 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Slow
The asset works at half speed while Slowed.

Inflict 15 Loss. Slow a rival asset 1s.

Common
Pick 46.7% (7/15)
Win 0.0% (0W/0L)
Licensing Deal

Licensing Deal

BASIC
MEDIUM SCHEME
8.0
SEC
Profit 10, plus Profit equal to 60% of your Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Profit 10, plus Profit equal to 60% of your Moat.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Life Coach

Life Coach

BASIC
SMALL HUMAN SERVICE
4.0
SEC
Profit 15.
Fast Track your highest-Value Employee 1s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.

Profit 15. Fast Track your highest-Value Employee 1s.

Common
Pick 30.4% (7/23)
Win 0.0% (0W/1L)
Lights-Out Factory

Lights-Out Factory

BASIC
LARGE PROPERTY MACHINE
9.0
SEC
Profit 100.
Scale +1 while you control no Humans.
Profit
Restores your Cash, up to your Valuation.
Scale
The asset's effects trigger additional times per activation.

Profit 100. Scale +1 while you control no Humans.

Rare
Pick 40.0% (10/25)
Win 0.0% (0W/3L)
Loan Shark

Loan Shark

BASIC
SMALL ANIMAL SERVICE
5.0
SEC
Profit 20.
Inflict 20 Loss.
Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Profit 20. Inflict 20 Loss. Gain 1 Debt.

Uncommon
Pick 19.6% (9/46)
Win 11.5% (3W/23L)
Lobbyist

Lobbyist

BASIC
SMALL HUMAN SCHEME
7.0
SEC
Apply 3 Debt.
Apply 4 Scandal.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Apply 3 Debt. Apply 4 Scandal.

Uncommon
Pick 26.7% (4/15)
Win 18.2% (2W/9L)
Local Supplier

Local Supplier

BASIC
SMALL HUMAN SERVICE
8.0
SEC
Gain 2 Revenue.
Whenever you Surplus, Restock your assets 1.
Revenue
Recurring Profit every second.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.

Gain 2 Revenue. Whenever you Surplus, Restock your assets 1.

Uncommon
Pick 22.2% (2/9)
Win 66.7% (2W/1L)
Long Memory

Long Memory

BASIC
SMALL SCHEME
8.0
SEC
Gain 10 Moat.
Whenever the rival Slows this, inflict 30 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.

Gain 10 Moat. Whenever the rival Slows this, inflict 30 Loss.

Uncommon
Pick 0.0% (0/10)
Win 0.0% (0W/0L)
Loose Cannon

Loose Cannon

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
Inflict 50 Loss.
Scale +2 while Burned Out.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Inflict 50 Loss. Scale +2 while Burned Out.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/1L)
Loyal Clerk

Loyal Clerk

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
Profit 12 for each adjacent Human.
Profit
Restores your Cash, up to your Valuation.

Profit 12 for each adjacent Human.

Common
Pick 44.4% (24/54)
Win 14.3% (1W/6L)
Loyal Worker

Loyal Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Profit 50.
When one of your assets is Liquidated, Overwork this 2s.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Liquidate
Removed for the rest of the battle.

Profit 50. When one of your assets is Liquidated, Overwork this 2s.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Loyalty Program

Loyalty Program

BASIC
SMALL SCHEME
9.0
SEC
Inflict 30 Loss.
At the start of the battle, gain 80% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.

Inflict 30 Loss. At the start of the battle, gain 80% Market Share.

Uncommon
Pick 23.7% (9/38)
Win 0.0% (0W/3L)
Lunch 'n Learn

Lunch 'n Learn

BASIC
MEDIUM BENEFIT
7.0
SEC
Profit 20.
A random Employee of yours gains +20 Profit.
Profit
Restores your Cash, up to your Valuation.

Profit 20. A random Employee of yours gains +20 Profit.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Luxury Yacht

Luxury Yacht

BASIC
LARGE VEHICLE
9.0
SEC
Gain 50 Moat.
When one of your assets Profits, gain 50% of it as Valuation.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Gain 50 Moat. When one of your assets Profits, gain 50% of it as Valuation.

Rare
Pick 14.3% (1/7)
Win 0.0% (0W/0L)
Main Street

Main Street

BASIC
MEDIUM PROPERTY
7.0
SEC
Gain 4 Revenue.
Gain 15 Moat.
Adjacent Humans grant +5 Moat.
Revenue
Recurring Profit every second.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Gain 4 Revenue. Gain 15 Moat. Adjacent Humans grant +5 Moat.

Rare
Pick 22.2% (2/9)
Win 0.0% (0W/1L)
Mandatory Overtime

Mandatory Overtime

BASIC
MEDIUM SCHEME
5.0
SEC
Overwork an adjacent Employee 2s.
Profit 50.
Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Overwork
The asset works twice as fast while Overworked.

Overwork an adjacent Employee 2s. Profit 50. Gain 1 Debt.

Uncommon
Pick 16.7% (2/12)
Win 0.0% (0W/1L)
Margin Call

Margin Call

BASIC
MEDIUM SCHEME
7.0
SEC
Apply 2 Debt.
Inflict Loss equal to 300% of the rival's Debt.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Apply 2 Debt. Inflict Loss equal to 300% of the rival's Debt.

Uncommon
Pick 33.3% (5/15)
Win 0.0% (0W/1L)
Marketing Strategist

Marketing Strategist

BASIC
SMALL HUMAN SERVICE
6.0
SEC
Gain 15 Moat.
When you apply Scandal, this gains +10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Gain 15 Moat. When you apply Scandal, this gains +10 Moat.

Uncommon
Pick 32.7% (16/49)
Win 20.0% (2W/8L)
Martyr Complex

Martyr Complex

BASIC
SMALL HUMAN
5.0
SEC
Gain 40 Moat.
When this Burns Out, gain 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Gain 40 Moat. When this Burns Out, gain 100 Moat.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Mass Layoffs

Mass Layoffs

BASIC
LARGE SCHEME
10.0
SEC
Profit 120.
Gain 4 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Profit 120. Gain 4 Debt.

Rare
Pick 27.3% (3/11)
Win 0.0% (0W/0L)
Mathematician

Mathematician

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
Reduce a random Machine's cooldown by -0.
8s.

Reduce a random Machine's cooldown by -0.8s.

Uncommon
Pick 39.4% (13/33)
Win 0.0% (0W/2L)
Mental Health Day

Mental Health Day

BASIC
MEDIUM BENEFIT
12.0
SEC
Slow your Humans 1s.
Restock your assets 2.
Whenever one of your assets Burns Out, Fast Track this 1s.
Fast Track
Instantly advances an asset's progress toward acting.
Slow
The asset works at half speed while Slowed.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Slow your Humans 1s. Restock your assets 2. Whenever one of your assets Burns Out, Fast Track this 1s.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Middle Manager

Middle Manager

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
Inflict 15 Loss.
When you use an adjacent Employee, inflict 10 Loss and gain 5 Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Inflict 15 Loss. When you use an adjacent Employee, inflict 10 Loss and gain 5 Moat.

Common
Pick 25.3% (24/95)
Win 4.3% (1W/22L)
Miracle Analyzer

Miracle Analyzer

BASIC
MEDIUM MACHINE SCHEME
6.0
SEC
Profit 50.
Apply 2 Debt and 1 Scandal.
When this is Audited, take 40 Loss and Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Audit
The asset stops entirely while under Audit.
Liquidate
Removed for the rest of the battle.

Profit 50. Apply 2 Debt and 1 Scandal. When this is Audited, take 40 Loss and Liquidate this.

Rare
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Mom

Mom

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Humans 2s.
Whenever you Surplus, gain 250% of it as Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.

Fast Track adjacent Humans 2s. Whenever you Surplus, gain 250% of it as Moat.

Common
Pick 3.4% (1/29)
Win 14.6% (7W/41L)
Move Fast

Move Fast

BASIC
SMALL SCHEME
5.0
SEC
Overwork the Machine to your right 3s.
Profit 30.
Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Overwork
The asset works twice as fast while Overworked.

Overwork the Machine to your right 3s. Profit 30. Gain 1 Debt.

Common
Pick 6.3% (1/16)
Win 0.0% (0W/3L)
Multi-Level Marketer

Multi-Level Marketer

BASIC
SMALL HUMAN SCHEME
6.0
SEC
Profit 15 for each Human you control.
When an adjacent Human Profits, inflict 20 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Profit 15 for each Human you control. When an adjacent Human Profits, inflict 20 Loss.

Uncommon
Pick 30.8% (4/13)
Win 0.0% (0W/3L)
Nap Pod

Nap Pod

BASIC
SMALL PROPERTY BENEFIT
5.0
SEC
Audit one of your Employees 1s.
Gain 50 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.

Audit one of your Employees 1s. Gain 50 Moat.

Common
Pick 0.0% (0/1)
Win 0.0% (0W/0L)
Neighborhood Watch

Neighborhood Watch

BASIC
SMALL HUMAN SERVICE
8.0
SEC
Gain 10 Moat.
Whenever the rival applies Scandal to you, inflict 25 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Gain 10 Moat. Whenever the rival applies Scandal to you, inflict 25 Loss.

Uncommon
Pick 11.1% (2/18)
Win 0.0% (0W/6L)
Nepo Baby

Nepo Baby

BASIC
SMALL HUMAN
3.0
SEC
Fast Track an adjacent Human 0.
1s.
Profit 10.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.

Fast Track an adjacent Human 0.1s. Profit 10.

Common
Pick 21.7% (10/46)
Win 16.7% (2W/10L)
Net 90

Net 90

BASIC
SMALL SCHEME
7.0
SEC
Apply 1 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Apply 1 Debt.

Common
Pick 19.7% (15/76)
Win 0.0% (0W/4L)
Networking Event

Networking Event

BASIC
LARGE SCHEME
PASSIVE
When you sell this, gain three random small Humans.

When you sell this, gain three random small Humans.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Neural Network

Neural Network

BASIC
MEDIUM AI
11.0
SEC
Inflict 30 Loss.
Whenever an AI activates, this permanently gains +10 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Inflict 30 Loss. Whenever an AI activates, this permanently gains +10 Loss.

Uncommon
Pick 31.4% (11/35)
Win 0.0% (0W/5L)
No Rush

No Rush

BASIC
MEDIUM SCHEME
9.0
SEC
Gain 5 Moat.
Whenever one of your assets is Slowed, gain 12 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.

Gain 5 Moat. Whenever one of your assets is Slowed, gain 12 Moat.

Uncommon
Pick 40.0% (6/15)
Win 0.0% (0W/0L)
Noise-Cancelling Headphones

Noise-Cancelling Headphones

BASIC
SMALL MACHINE BENEFIT
7.0
SEC
Overwork adjacent Employees 2s.
Adjacent Employees cannot be Slowed or Audited.
Overwork
The asset works twice as fast while Overworked.
Slow
The asset works at half speed while Slowed.
Audit
The asset stops entirely while under Audit.

Overwork adjacent Employees 2s. Adjacent Employees cannot be Slowed or Audited.

Rare
Pick 0.0% (0/0)
Win 0.0% (0W/1L)
Non-compete Agreement

Non-compete Agreement

BASIC
MEDIUM SCHEME
7.0
SEC
Slow the rival's Employees 3s.
Slow
The asset works at half speed while Slowed.

Slow the rival's Employees 3s.

Uncommon
Pick 25.0% (3/12)
Win 0.0% (0W/2L)
Nothing To Lose

Nothing To Lose

BASIC
SMALL SCHEME
3.0
SEC
Apply 1 Scandal and inflict 10 Loss.
The first time your Cash falls below half, inflict 40 Loss and Overwork your assets 1.
5s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Overwork
The asset works twice as fast while Overworked.

Apply 1 Scandal and inflict 10 Loss. The first time your Cash falls below half, inflict 40 Loss and Overwork your assets 1.5s.

Uncommon
Pick 33.3% (3/9)
Win 0.0% (0W/0L)
Nuclear Reactor

Nuclear Reactor

BASIC
LARGE MACHINE
30.0
SEC
Inflict 200 Loss.
When this is Liquidated, take 200 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.

Inflict 200 Loss. When this is Liquidated, take 200 Loss.

Rare
Pick 14.3% (2/14)
Win 0.0% (0W/0L)
Office Bully

Office Bully

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
Inflict 100 Loss.
Liquidate a random friendly Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.

Inflict 100 Loss. Liquidate a random friendly Employee.

Uncommon
Pick 0.0% (0/2)
Win 0.0% (0W/0L)
Office Canary

Office Canary

BASIC
SMALL ANIMAL
6.0
SEC
Fast Track an adjacent Employee 1s.
Gain 40 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.

Fast Track an adjacent Employee 1s. Gain 40 Moat.

Common
Pick 20.0% (1/5)
Win 0.0% (0W/1L)
Office Cat

Office Cat

BASIC
SMALL ANIMAL
9.0
SEC
Fast Track an adjacent Employee 3s.
Gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.

Fast Track an adjacent Employee 3s. Gain 30 Moat.

Common
Pick 0.0% (0/2)
Win 0.0% (0W/0L)
Office Dog

Office Dog

BASIC
SMALL ANIMAL
6.0
SEC
Fast Track adjacent Employees 1s.
Profit 20.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.

Fast Track adjacent Employees 1s. Profit 20.

Common
Pick 75.0% (3/4)
Win 0.0% (0W/0L)
Office Goldfish

Office Goldfish

BASIC
SMALL ANIMAL
6.0
SEC
Slow an adjacent Employee 1s and a rival Employee 2s.
Slow
The asset works at half speed while Slowed.

Slow an adjacent Employee 1s and a rival Employee 2s.

Common
Pick 100.0% (1/1)
Win 0.0% (0W/0L)
Office Hamster

Office Hamster

BASIC
SMALL ANIMAL EMPLOYEE
2.0
SEC
Profit 10.
Profit
Restores your Cash, up to your Valuation.

Profit 10.

Common
Pick 37.5% (6/16)
Win 0.0% (0W/4L)
Office Manager

Office Manager

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
Restock an adjacent asset 1.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Restock an adjacent asset 1.

Common
Pick 33.3% (40/120)
Win 0.0% (0W/3L)
Office Parrot

Office Parrot

BASIC
SMALL ANIMAL
6.0
SEC
Gain 2 Scandal.
When a rival Human activates, apply 1 Scandal to the rival.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Gain 2 Scandal. When a rival Human activates, apply 1 Scandal to the rival.

Common
Pick 75.0% (3/4)
Win 100.0% (1W/0L)
Office Raccoon

Office Raccoon

BASIC
SMALL ANIMAL
5.0
SEC
Gain 10 Moat.
When an asset is Liquidated, gain 40 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.

Gain 10 Moat. When an asset is Liquidated, gain 40 Moat.

Common
Pick 16.7% (1/6)
Win 0.0% (0W/0L)
Office Rat

Office Rat

BASIC
SMALL ANIMAL
7.0
SEC
Apply 2 Scandal to the rival.
Audit a rival Machine 1s.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Audit
The asset stops entirely while under Audit.

Apply 2 Scandal to the rival. Audit a rival Machine 1s.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Offshore Account

Offshore Account

BASIC
SMALL SCHEME
8.0
SEC
Profit 40.
Scale +1 while you have more Cash than the rival.
Profit
Restores your Cash, up to your Valuation.
Scale
The asset's effects trigger additional times per activation.

Profit 40. Scale +1 while you have more Cash than the rival.

Common
Pick 22.7% (5/22)
Win 0.0% (0W/1L)
Oil Well

Oil Well

BASIC
LARGE PROPERTY
4.0
SEC
Permanently gain +40 Valuation.
Profit 30.
Profit
Restores your Cash, up to your Valuation.

Permanently gain +40 Valuation. Profit 30.

Rare
Pick 16.7% (3/18)
Win 11.1% (1W/8L)
Old Money

Old Money

BASIC
MEDIUM PROPERTY
5.0
SEC
Gain 5 Revenue.
Revenue
Recurring Profit every second.

Gain 5 Revenue.

Uncommon
Pick 12.5% (3/24)
Win 0.0% (0W/6L)
On-Call Pager

On-Call Pager

BASIC
SMALL MACHINE
4.0
SEC
Overwork a random friendly Employee 1s.
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.

Overwork a random friendly Employee 1s. Profit 30.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Open House

Open House

BASIC
SMALL SCHEME
6.0
SEC
Gain 8 Moat.
When you sell this, gain a random Property.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Gain 8 Moat. When you sell this, gain a random Property.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Open Late

Open Late

BASIC
SMALL SCHEME
7.0
SEC
Inflict 12 Loss.
Profit 12.
Gain 5 Moat.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Inflict 12 Loss. Profit 12. Gain 5 Moat.

Common
Pick 4.5% (1/22)
Win 0.0% (0W/4L)
Open Office

Open Office

BASIC
MEDIUM PROPERTY
7.0
SEC
Profit 15.
When you use an adjacent Human, Fast Track your adjacent Humans 1s and Profit 15.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.

Profit 15. When you use an adjacent Human, Fast Track your adjacent Humans 1s and Profit 15.

Uncommon
Pick 15.6% (20/128)
Win 13.3% (2W/13L)
Oracle

Oracle

BASIC
MEDIUM AI
5.0
SEC
Gain 3 Revenue.
When the Market Crash begins, Audit every rival asset 2s.
Revenue
Recurring Profit every second.
Audit
The asset stops entirely while under Audit.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.

Gain 3 Revenue. When the Market Crash begins, Audit every rival asset 2s.

Uncommon
Pick 50.0% (7/14)
Win 25.0% (1W/3L)
Orbital Tax Haven

Orbital Tax Haven

BASIC
LARGE PROPERTY
9.0
SEC
Remove 100% of your Debt.
Gain 4 Revenue.
Gain 40 Moat.
Revenue
Recurring Profit every second.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Remove 100% of your Debt. Gain 4 Revenue. Gain 40 Moat.

Rare
Pick 30.8% (4/13)
Win 0.0% (0W/1L)
Overtime Pay

Overtime Pay

BASIC
MEDIUM BENEFIT
5.0
SEC
Gain 30 Moat.
Whenever one of your Employees Burns Out, inflict 30 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Gain 30 Moat. Whenever one of your Employees Burns Out, inflict 30 Loss.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Paid Lobbyist

Paid Lobbyist

BASIC
SMALL HUMAN SCHEME
7.0
SEC
Apply 3 Scandal to the rival.
Whenever the rival gains Scandal, Profit 8.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Apply 3 Scandal to the rival. Whenever the rival gains Scandal, Profit 8.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Paid Reporter

Paid Reporter

BASIC
SMALL HUMAN SERVICE
7.0
SEC
Apply 5 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Apply 5 Scandal.

Common
Pick 14.8% (4/27)
Win 0.0% (0W/10L)
Paper Tiger

Paper Tiger

BASIC
SMALL ANIMAL SCHEME
4.0
SEC
Inflict 40 Loss.
Stock 1.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Inflict 40 Loss. Stock 1.

Common
Pick 24.8% (31/125)
Win 15.4% (2W/11L)
Patent Portfolio

Patent Portfolio

BASIC
SMALL PROPERTY SCHEME
10.0
SEC
Permanently gain +10 Valuation.
Gain 1 Revenue.
Revenue
Recurring Profit every second.

Permanently gain +10 Valuation. Gain 1 Revenue.

Uncommon
Pick 21.1% (24/114)
Win 10.0% (1W/9L)
Payday Loan

Payday Loan

BASIC
SMALL HUMAN SERVICE
5.0
SEC
Profit 45.
Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Profit 45. Gain 1 Debt.

Common
Pick 14.9% (7/47)
Win 0.0% (0W/8L)
Performance Improvement Plan

Performance Improvement Plan

BASIC
SMALL SCHEME
7.0
SEC
Profit 20.
Overwork an adjacent Employee 2s.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.

Profit 20. Overwork an adjacent Employee 2s.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Performance Review

Performance Review

BASIC
MEDIUM SCHEME
7.0
SEC
A random Employee of yours permanently gains +10 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

A random Employee of yours permanently gains +10 Loss.

Uncommon
Pick 31.3% (15/48)
Win 25.0% (1W/3L)
Personal Trainer

Personal Trainer

BASIC
SMALL HUMAN SERVICE BENEFIT
6.0
SEC
The Employee to your right gains +5 Loss.
Overwork it 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Overwork
The asset works twice as fast while Overworked.

The Employee to your right gains +5 Loss. Overwork it 1s.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/1L)
Petty Cash

Petty Cash

BASIC
SMALL PROPERTY
4.0
SEC
Profit 40.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Profit 40. Stock 3.

Common
Pick 22.2% (40/180)
Win 6.3% (1W/15L)
Ping Pong Table

Ping Pong Table

BASIC
LARGE PROPERTY BENEFIT
5.0
SEC
Fast Track adjacent Employees 1s.
Overwork adjacent Employees 1s.
Fast Track
Instantly advances an asset's progress toward acting.
Overwork
The asset works twice as fast while Overworked.

Fast Track adjacent Employees 1s. Overwork adjacent Employees 1s.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Pink Elephant

Pink Elephant

BASIC
MEDIUM ANIMAL
6.0
SEC
Gain 60 Moat.
Gain 5 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Gain 60 Moat. Gain 5 Scandal.

Common
Pick 27.9% (19/68)
Win 0.0% (0W/1L)
Pitchman

Pitchman

BASIC
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
Inflict 14 Loss.
Profit 10.
Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.

Inflict 14 Loss. Profit 10. Windfall 20%.

Common
Pick 36.2% (47/130)
Win 5.0% (1W/19L)
Pizza Party

Pizza Party

BASIC
SMALL BENEFIT
6.0
SEC
Overwork adjacent Employees 1s.
Profit 15.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.

Overwork adjacent Employees 1s. Profit 15.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/1L)
Poison Pill

Poison Pill

BASIC
SMALL SCHEME
5.0
SEC
Fast Track the rival's fastest asset 3s.
Whenever a rival asset Burns Out, inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Fast Track the rival's fastest asset 3s. Whenever a rival asset Burns Out, inflict 40 Loss.

Uncommon
Pick 0.0% (0/1)
Win 0.0% (0W/0L)
Pop

Pop

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 30 Loss.
Profit 20.
Whenever this is Fast Tracked, Profit 30.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.

Inflict 30 Loss. Profit 20. Whenever this is Fast Tracked, Profit 30.

Common
Pick 12.1% (4/33)
Win 12.7% (7W/48L)
PR Firm

PR Firm

BASIC
MEDIUM SERVICE
6.0
SEC
Gain 30 Moat.
Remove 50% of your Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Gain 30 Moat. Remove 50% of your Scandal.

Uncommon
Pick 8.3% (1/12)
Win 50.0% (1W/1L)
Price Gouging

Price Gouging

BASIC
MEDIUM PROPERTY
8.0
SEC
Gain 3 Revenue.
Scale +1 while you have more Cash than the rival.
Revenue
Recurring Profit every second.
Scale
The asset's effects trigger additional times per activation.

Gain 3 Revenue. Scale +1 while you have more Cash than the rival.

Uncommon
Pick 34.3% (12/35)
Win 100.0% (1W/0L)
Price War

Price War

BASIC
SMALL SCHEME
5.0
SEC
Inflict 28 Loss.
Take 12 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Inflict 28 Loss. Take 12 Loss.

Common
Pick 41.2% (7/17)
Win 0.0% (0W/0L)
Private Equity

Private Equity

BASIC
MEDIUM SCHEME
10.0
SEC
Liquidate the asset to your right.
Profit 90.
Inflict 90 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.

Liquidate the asset to your right. Profit 90. Inflict 90 Loss.

Rare
Pick 0.0% (0/4)
Win 0.0% (0W/0L)
Project Manager

Project Manager

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
Inflict 10 Loss.
Fast Track an adjacent Employee 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.

Inflict 10 Loss. Fast Track an adjacent Employee 1s.

Common
Pick 16.5% (21/127)
Win 4.5% (1W/21L)
Prompt Engineer

Prompt Engineer

BASIC
SMALL HUMAN EMPLOYEE
3.0
SEC
Fast Track an adjacent AI 2s.
Profit 10.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.

Fast Track an adjacent AI 2s. Profit 10.

Common
Pick 34.0% (16/47)
Win 0.0% (0W/6L)
Propaganda

Propaganda

BASIC
MEDIUM SCHEME
5.0
SEC
Apply 6 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Apply 6 Scandal.

Uncommon
Pick 14.3% (2/14)
Win 0.0% (0W/1L)
Public Record

Public Record

BASIC
SMALL SCHEME
7.0
SEC
Gain 8 Moat.
Whenever the rival takes on Debt, apply 3 Scandal to them.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Gain 8 Moat. Whenever the rival takes on Debt, apply 3 Scandal to them.

Uncommon
Pick 30.0% (3/10)
Win 0.0% (0W/0L)
Quarterly Goals

Quarterly Goals

BASIC
MEDIUM SCHEME
5.0
SEC
Overwork your Employees 1s.
Profit 20.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.

Overwork your Employees 1s. Profit 20.

Uncommon
Pick 29.5% (13/44)
Win 0.0% (0W/0L)
Quiet Quitter

Quiet Quitter

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
Profit 20.
Scale +2 while Burned Out.
Profit
Restores your Cash, up to your Valuation.
Scale
The asset's effects trigger additional times per activation.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Profit 20. Scale +2 while Burned Out.

Common
Pick 100.0% (2/2)
Win 0.0% (0W/0L)
Rage Quit

Rage Quit

BASIC
SMALL SCHEME
6.0
SEC
Inflict 60 Loss.
When this Burns Out, Liquidate it and inflict 200 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Liquidate
Removed for the rest of the battle.

Inflict 60 Loss. When this Burns Out, Liquidate it and inflict 200 Loss.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Rainy Day

Rainy Day

BASIC
SMALL
12.0
SEC
Gain 10 Moat.
The first time your Cash falls below half: gain 60 Moat and Refurbish your most recently Liquidated asset.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.

Gain 10 Moat. The first time your Cash falls below half: gain 60 Moat and Refurbish your most recently Liquidated asset.

Uncommon
Pick 16.7% (2/12)
Win 0.0% (0W/0L)
Ramen Budget

Ramen Budget

BASIC
SMALL SCHEME
6.0
SEC
Remove 3 Debt.
Fast Track your Employees 1s.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.

Remove 3 Debt. Fast Track your Employees 1s.

Common
Pick 20.8% (5/24)
Win 20.0% (1W/4L)
Recursive Improvements

Recursive Improvements

BASIC
MEDIUM AI
8.0
SEC
Inflict 10 Loss.
This doubles its own Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Inflict 10 Loss. This doubles its own Loss.

Rare
Pick 20.0% (4/20)
Win 0.0% (0W/2L)
Refactor

Refactor

BASIC
SMALL MACHINE
6.0
SEC
Remove 3 Debt.
Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Remove 3 Debt. Gain 15 Moat.

Common
Pick 26.1% (12/46)
Win 27.3% (3W/8L)
Referral Program

Referral Program

BASIC
SMALL SCHEME
8.0
SEC
Inflict 20 Loss.
At the start of the battle, gain 30% Market Share for each Human you control.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.

Inflict 20 Loss. At the start of the battle, gain 30% Market Share for each Human you control.

Uncommon
Pick 18.2% (2/11)
Win 0.0% (0W/1L)
Refinance

Refinance

BASIC
SMALL SCHEME
6.0
SEC
Remove 4 Debt.
Profit 10.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Remove 4 Debt. Profit 10.

Common
Pick 19.7% (12/61)
Win 0.0% (0W/8L)
Regular Customer

Regular Customer

BASIC
SMALL HUMAN
5.0
SEC
Profit 12.
Gain 6 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Profit 12. Gain 6 Moat.

Common
Pick 25.0% (2/8)
Win 0.0% (0W/3L)
Rent Is Due

Rent Is Due

BASIC
SMALL SCHEME
7.0
SEC
Profit 20 for each Property you own.
Profit
Restores your Cash, up to your Valuation.

Profit 20 for each Property you own.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Request for Proposal

Request for Proposal

BASIC
SMALL SCHEME
6.0
SEC
Profit 8.
When you sell this, gain a random Service.
Profit
Restores your Cash, up to your Valuation.

Profit 8. When you sell this, gain a random Service.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Rest & Vest

Rest & Vest

BASIC
SMALL HUMAN EMPLOYEE
12.0
SEC
Profit 150.
Profit
Restores your Cash, up to your Valuation.

Profit 150.

Common
Pick 0.0% (0/1)
Win 0.0% (0W/1L)
Retainer Agreement

Retainer Agreement

BASIC
SMALL SERVICE
6.0
SEC
Profit 10.
When you sell this, permanently gain 1 Revenue.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.

Profit 10. When you sell this, permanently gain 1 Revenue.

Common
Pick 50.0% (1/2)
Win 0.0% (0W/0L)
Retraining Program

Retraining Program

BASIC
MEDIUM BENEFIT
10.0
SEC
Liquidate your smallest Employee.
Your Machines permanently gain +10 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.

Liquidate your smallest Employee. Your Machines permanently gain +10 Loss.

Rare
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Robot Uprising

Robot Uprising

BASIC
LARGE MACHINE
13.0
SEC
Inflict 20 Loss.
Fast Track your Machines 2s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.

Inflict 20 Loss. Fast Track your Machines 2s.

Rare
Pick 41.2% (7/17)
Win 12.5% (1W/7L)
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 12 Loss.
Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Inflict 12 Loss. Gain 1 Revenue.

Common
Pick 21.5% (14/65)
Win 5.6% (3W/51L)
Rubber Duck

Rubber Duck

BASIC
SMALL ANIMAL SERVICE
4.0
SEC
Fast Track an adjacent Employee 1.
5s.
Fast Track
Instantly advances an asset's progress toward acting.

Fast Track an adjacent Employee 1.5s.

Common
Pick 27.6% (68/246)
Win 4.9% (2W/39L)
Sabbatical

Sabbatical

BASIC
SMALL BENEFIT
8.0
SEC
Gain 100 Moat.
Whenever one of your Employees stops being Burned Out, Profit 100.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Gain 100 Moat. Whenever one of your Employees stops being Burned Out, Profit 100.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Sales Quota

Sales Quota

BASIC
MEDIUM SCHEME
6.0
SEC
Inflict 20 Loss.
Your Employees inflict +8 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Inflict 20 Loss. Your Employees inflict +8 Loss.

Uncommon
Pick 23.5% (12/51)
Win 0.0% (0W/2L)
Sales Training

Sales Training

BASIC
SMALL BENEFIT
8.0
SEC
Inflict 15 Loss.
At the start of each battle, a random Employee of yours permanently gains +3 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Inflict 15 Loss. At the start of each battle, a random Employee of yours permanently gains +3 Loss.

Uncommon
Pick 21.4% (12/56)
Win 0.0% (0W/2L)
Salesperson

Salesperson

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 30.
While in play: +25 Funding income per Year.
Profit
Restores your Cash, up to your Valuation.

Profit 30. While in play: +25 Funding income per Year.

Common
Pick 27.1% (54/199)
Win 10.0% (3W/27L)
Salvage Yard

Salvage Yard

BASIC
SMALL PROPERTY
6.0
SEC
Profit 10.
When you sell a Machine, this permanently gains +10 Profit.
Profit
Restores your Cash, up to your Valuation.

Profit 10. When you sell a Machine, this permanently gains +10 Profit.

Common
Pick 50.0% (2/4)
Win 0.0% (0W/0L)
Satellite

Satellite

BASIC
MEDIUM MACHINE VEHICLE
10.0
SEC
Inflict 50 Loss.
Windfall 30%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.

Inflict 50 Loss. Windfall 30%.

Uncommon
Pick 36.4% (8/22)
Win 0.0% (0W/3L)
Saturday Rush

Saturday Rush

BASIC
SMALL SCHEME
6.0
SEC
Inflict Loss equal to 500% of your Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Inflict Loss equal to 500% of your Revenue.

Common
Pick 22.2% (6/27)
Win 33.3% (1W/2L)
Scapegoat

Scapegoat

BASIC
SMALL ANIMAL SCHEME
5.0
SEC
Remove 1 Scandal.
Gain 20 Moat.
The first time you would go under: gain 50 Moat instead and Liquidate this.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Liquidate
Removed for the rest of the battle.

Remove 1 Scandal. Gain 20 Moat. The first time you would go under: gain 50 Moat instead and Liquidate this.

Common
Pick 24.5% (23/94)
Win 0.0% (0W/7L)
SCRUM

SCRUM

BASIC
MEDIUM SCHEME
10.0
SEC
Restock your assets 1.
Gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.

Restock your assets 1. Gain 30 Moat.

Uncommon
Pick 26.2% (16/61)
Win 0.0% (0W/2L)
Scrum Master

Scrum Master

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Employees 1s.
Profit 15.
Scale +1 while adjacent to an Employee.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times per activation.

Fast Track adjacent Employees 1s. Profit 15. Scale +1 while adjacent to an Employee.

Common
Pick 39.2% (47/120)
Win 5.3% (1W/18L)
Security Guard

Security Guard

BASIC
SMALL HUMAN SERVICE
6.0
SEC
Gain 12 Moat.
When one of your assets is Liquidated, gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.

Gain 12 Moat. When one of your assets is Liquidated, gain 30 Moat.

Common
Pick 22.6% (21/93)
Win 6.3% (1W/15L)
Security System

Security System

BASIC
SMALL PROPERTY MACHINE
8.0
SEC
Gain 20 Moat.
Whenever one of your assets is Audited or Slowed, Audit the rival's fastest asset 2s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.
Audit
The asset stops entirely while under Audit.

Gain 20 Moat. Whenever one of your assets is Audited or Slowed, Audit the rival's fastest asset 2s.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Seen Worse

Seen Worse

BASIC
MEDIUM SCHEME
10.0
SEC
Gain 15 Moat.
When the Market Crash begins, gain 8 Revenue and Profit 60.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Market Crash
After 30 seconds, everyone loses money — fast, and it gets worse.

Gain 15 Moat. When the Market Crash begins, gain 8 Revenue and Profit 60.

Rare
Pick 0.0% (0/4)
Win 0.0% (0W/1L)
Server Rack

Server Rack

BASIC
SMALL MACHINE
9.0
SEC
Gain 15 Moat.
Whenever an AI activates, gain 5 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Gain 15 Moat. Whenever an AI activates, gain 5 Moat.

Common
Pick 31.9% (23/72)
Win 14.3% (2W/12L)
Severance Package

Severance Package

BASIC
SMALL BENEFIT
8.0
SEC
Gain 20 Moat.
When one of your Employees is Liquidated, permanently gain 5 Funding.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.

Gain 20 Moat. When one of your Employees is Liquidated, permanently gain 5 Funding.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Shaved Yak

Shaved Yak

BASIC
SMALL ANIMAL
12.0
SEC
Slow adjacent assets 2s.
Profit 50.
Permanently gain +10 Valuation.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.

Slow adjacent assets 2s. Profit 50. Permanently gain +10 Valuation.

Common
Pick 28.8% (40/139)
Win 0.0% (0W/7L)
Shell Company

Shell Company

BASIC
MEDIUM SCHEME
7.0
SEC
Gain 40 Moat.
If one of your assets would be Liquidated, this is Liquidated instead.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.

Gain 40 Moat. If one of your assets would be Liquidated, this is Liquidated instead.

Rare
Pick 40.0% (2/5)
Win 0.0% (0W/2L)
Side Hustle

Side Hustle

BASIC
MEDIUM PROPERTY
5.0
SEC
Profit 30.
Gain 1 Revenue.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.

Profit 30. Gain 1 Revenue.

Uncommon
Pick 17.0% (9/53)
Win 0.0% (0W/1L)
Skeleton Crew

Skeleton Crew

BASIC
MEDIUM HUMAN EMPLOYEE
5.0
SEC
Inflict 10 Loss.
Profit 10.
Gain 10 Moat.
Apply 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Inflict 10 Loss. Profit 10. Gain 10 Moat. Apply 1 Debt.

Uncommon
Pick 37.8% (17/45)
Win 0.0% (0W/11L)
Sketchy Contractor

Sketchy Contractor

BASIC
SMALL HUMAN SERVICE
5.0
SEC
Inflict 30 Loss.
Windfall 25%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.

Inflict 30 Loss. Windfall 25%.

Uncommon
Pick 32.0% (31/97)
Win 8.0% (2W/23L)
Skillful Mentor

Skillful Mentor

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
A random Employee of yours gains +20 Profit.
When you sell this, upgrade a random Employee.
Profit
Restores your Cash, up to your Valuation.

A random Employee of yours gains +20 Profit. When you sell this, upgrade a random Employee.

Uncommon
Pick 0.0% (0/1)
Win 0.0% (0W/0L)
Small Talk

Small Talk

BASIC
SMALL SCHEME
6.0
SEC
Gain 8 Moat.
Whenever this is Slowed, Profit 20.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.

Gain 8 Moat. Whenever this is Slowed, Profit 20.

Common
Pick 0.0% (0/9)
Win 0.0% (0W/0L)
Snail Mail

Snail Mail

BASIC
SMALL ANIMAL SERVICE
15.0
SEC
Profit 80.
Remove 4 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Profit 80. Remove 4 Debt.

Common
Pick 27.6% (40/145)
Win 0.0% (0W/11L)
Social Media Manager

Social Media Manager

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 30 Moat.
Adjacent assets grant +10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Gain 30 Moat. Adjacent assets grant +10 Moat.

Uncommon
Pick 29.4% (5/17)
Win 0.0% (0W/7L)
Software Upgrades

Software Upgrades

BASIC
MEDIUM MACHINE
8.0
SEC
Gain 30 Moat.
Profit 30.
Apply 2 Debt.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Gain 30 Moat. Profit 30. Apply 2 Debt.

Uncommon
Pick 46.2% (12/26)
Win 0.0% (0W/6L)
Solar Farm

Solar Farm

BASIC
LARGE PROPERTY MACHINE
6.0
SEC
Gain 3 Revenue.
Whenever you Surplus, gain 2 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.

Gain 3 Revenue. Whenever you Surplus, gain 2 Revenue.

Rare
Pick 21.1% (12/57)
Win 8.3% (1W/11L)
Solo Maintainer

Solo Maintainer

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
Gain 30 Moat.
Profit 15.
When this is Liquidated, Audit your board for 4s.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.
Liquidate
Removed for the rest of the battle.

Gain 30 Moat. Profit 15. When this is Liquidated, Audit your board for 4s.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Space Heater

Space Heater

BASIC
SMALL MACHINE
4.0
SEC
Gain 15 Moat.
While Burned Out, Overwork adjacent Employees 1s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Overwork
The asset works twice as fast while Overworked.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Gain 15 Moat. While Burned Out, Overwork adjacent Employees 1s.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Spin-off

Spin-off

BASIC
MEDIUM SCHEME
PASSIVE
When you sell this, gain two random small assets.

When you sell this, gain two random small assets.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Stealth Mode

Stealth Mode

BASIC
SMALL SCHEME
7.0
SEC
Gain 60 Moat.
Reduce your Scandal by 1.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Gain 60 Moat. Reduce your Scandal by 1.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Still Open

Still Open

BASIC
LARGE PROPERTY
9.0
SEC
Gain 5 Revenue.
Whenever one of your assets is Slowed, Profit 25 and gain 15 Moat.
Revenue
Recurring Profit every second.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.

Gain 5 Revenue. Whenever one of your assets is Slowed, Profit 25 and gain 15 Moat.

Rare
Pick 10.0% (1/10)
Win 0.0% (0W/0L)
Stock Options

Stock Options

BASIC
SMALL BENEFIT
8.0
SEC
Permanently gain +6 Valuation.
Your Employees produce 5 less Profit.
Profit
Restores your Cash, up to your Valuation.

Permanently gain +6 Valuation. Your Employees produce 5 less Profit.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Subscription Model

Subscription Model

BASIC
SMALL SCHEME
8.0
SEC
Apply 2 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Apply 2 Debt.

Uncommon
Pick 0.0% (0/6)
Win 0.0% (0W/0L)
Sudden Death Market

Sudden Death Market

BASIC
LARGE SCHEME
4.0
SEC
Overwork all assets 1s.
Whenever any asset stops being Burned Out, Liquidate it.
Overwork
The asset works twice as fast while Overworked.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.
Liquidate
Removed for the rest of the battle.

Overwork all assets 1s. Whenever any asset stops being Burned Out, Liquidate it.

Rare
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Sudden Pivot

Sudden Pivot

BASIC
SMALL SCHEME
PASSIVE
When you sell this, gain a random small Scheme.

When you sell this, gain a random small Scheme.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Sunday Dinner

Sunday Dinner

BASIC
MEDIUM SCHEME
9.0
SEC
Fast Track your Humans 2s.
Gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.

Fast Track your Humans 2s. Gain 20 Moat.

Uncommon
Pick 6.3% (1/16)
Win 0.0% (0W/7L)
Superfan

Superfan

BASIC
SMALL HUMAN
7.0
SEC
Inflict 20 Loss.
When an adjacent Employee activates, inflict 30 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Inflict 20 Loss. When an adjacent Employee activates, inflict 30 Loss.

Common
Pick 35.3% (6/17)
Win 0.0% (0W/5L)
Sympathy Card

Sympathy Card

BASIC
SMALL BENEFIT
6.0
SEC
Gain 30 Moat.
Whenever one of your assets Burns Out, Fast Track your other assets 0.
5s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Gain 30 Moat. Whenever one of your assets Burns Out, Fast Track your other assets 0.5s.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Synthetic Data

Synthetic Data

BASIC
SMALL SCHEME
7.0
SEC
Profit 50.
Your AIs produce +10 Profit.
Profit
Restores your Cash, up to your Valuation.

Profit 50. Your AIs produce +10 Profit.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Tax Evasion

Tax Evasion

BASIC
LARGE SCHEME
8.0
SEC
Gain 2 Scandal.
Your assets Profit +15.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Gain 2 Scandal. Your assets Profit +15.

Rare
Pick 11.8% (2/17)
Win 0.0% (0W/0L)
Tax Fraud

Tax Fraud

BASIC
LARGE SCHEME
9.0
SEC
Profit 200.
Gain 5 Scandal and 5 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Profit 200. Gain 5 Scandal and 5 Debt.

Rare
Pick 25.0% (2/8)
Win 0.0% (0W/0L)
Tax Loophole

Tax Loophole

BASIC
SMALL SCHEME
4.0
SEC
Remove 5 Debt.
Gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Remove 5 Debt. Gain 10 Moat.

Uncommon
Pick 20.0% (2/10)
Win 0.0% (0W/3L)
Tech Debt

Tech Debt

BASIC
SMALL SCHEME
3.0
SEC
Fast Track adjacent assets 1s.
Gain 1 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.

Fast Track adjacent assets 1s. Gain 1 Debt.

Common
Pick 0.0% (0/1)
Win 0.0% (0W/1L)
Temp Worker

Temp Worker

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 50.
Inflict 50 Loss.
Liquidate this.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Liquidate
Removed for the rest of the battle.

Profit 50. Inflict 50 Loss. Liquidate this.

Common
Pick 18.9% (14/74)
Win 13.3% (2W/13L)
Terrible Boss

Terrible Boss

BASIC
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Overwork your Burned Out Employees 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Overwork
The asset works twice as fast while Overworked.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Inflict 40 Loss. Overwork your Burned Out Employees 1s.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
The Bookkeeper

The Bookkeeper

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain Moat equal to 10% of your Cash.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Gain Moat equal to 10% of your Cash.

Uncommon
Pick 50.0% (12/24)
Win 0.0% (0W/3L)
The Handyman

The Handyman

BASIC
SMALL HUMAN SERVICE
8.0
SEC
Gain 12 Moat.
Whenever one of your assets is Liquidated, Refurbish it.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.

Gain 12 Moat. Whenever one of your assets is Liquidated, Refurbish it.

Uncommon
Pick 29.4% (5/17)
Win 50.0% (2W/2L)
The Idea Guy

The Idea Guy

BASIC
SMALL HUMAN
3.0
SEC
Profit 10.
Windfall 25%.
Profit
Restores your Cash, up to your Valuation.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.

Profit 10. Windfall 25%.

Common
Pick 0.0% (0/2)
Win 0.0% (0W/0L)
The Janitor

The Janitor

BASIC
SMALL HUMAN SERVICE
14.0
SEC
Refurbish your most recently Liquidated asset and Restock it 1.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Liquidate
Removed for the rest of the battle.
Refurbish
Brings a Liquidated asset back into play.

Refurbish your most recently Liquidated asset and Restock it 1.

Uncommon
Pick 24.1% (7/29)
Win 0.0% (0W/0L)
The Singularity

The Singularity

BASIC
LARGE AI
10.0
SEC
Inflict 20 Loss.
At the start of the battle, Fast Track your AI 5s.
Whenever an AI activates, this permanently gains +15 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.

Inflict 20 Loss. At the start of the battle, Fast Track your AI 5s. Whenever an AI activates, this permanently gains +15 Loss.

Unicorn
Pick 0.0% (0/3)
Win 0.0% (0W/0L)
Total Deregulation

Total Deregulation

BASIC
MEDIUM SCHEME
8.0
SEC
Overwork every asset on both boards 2s.
Both companies gain 3 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Overwork
The asset works twice as fast while Overworked.

Overwork every asset on both boards 2s. Both companies gain 3 Scandal.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
True Believer

True Believer

BASIC
SMALL HUMAN
6.0
SEC
Gain 20 Moat.
When you use an adjacent Human, Profit 25.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Gain 20 Moat. When you use an adjacent Human, Profit 25.

Common
Pick 28.2% (11/39)
Win 0.0% (0W/9L)
Trust Fund

Trust Fund

BASIC
MEDIUM PROPERTY
12.0
SEC
Profit 120.
At the start of each battle, permanently gain +40 Valuation.
Profit
Restores your Cash, up to your Valuation.

Profit 120. At the start of each battle, permanently gain +40 Valuation.

Rare
Pick 0.0% (0/14)
Win 0.0% (0W/3L)
Two-Pizza Team

Two-Pizza Team

BASIC
SMALL SCHEME
5.0
SEC
Profit 15.
Inflict 10 Loss.
Scale +1 while you control 2 or fewer Employees.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.

Profit 15. Inflict 10 Loss. Scale +1 while you control 2 or fewer Employees.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Underdog Story

Underdog Story

BASIC
SMALL HUMAN
6.0
SEC
Inflict 18 Loss.
Scale +1 while you have less Cash than the rival.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.

Inflict 18 Loss. Scale +1 while you have less Cash than the rival.

Common
Pick 20.0% (3/15)
Win 0.0% (0W/2L)
Unicorn

Unicorn

BASIC
MEDIUM ANIMAL SCHEME
8.0
SEC
Permanently gain +25 Valuation.
Gain 40 Moat.
The first time your Cash falls below half: Liquidate this and gain 2 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Liquidate
Removed for the rest of the battle.

Permanently gain +25 Valuation. Gain 40 Moat. The first time your Cash falls below half: Liquidate this and gain 2 Scandal.

Rare
Pick 16.4% (9/55)
Win 0.0% (0W/8L)
Union Buster

Union Buster

BASIC
SMALL HUMAN SCHEME
5.0
SEC
Slow a rival Employee 1s.
Slow
The asset works at half speed while Slowed.

Slow a rival Employee 1s.

Common
Pick 66.7% (8/12)
Win 0.0% (0W/0L)
Union Rep

Union Rep

BASIC
SMALL HUMAN
6.0
SEC
Gain 30 Moat.
Whenever a rival asset Burns Out, Slow it 2s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Gain 30 Moat. Whenever a rival asset Burns Out, Slow it 2s.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Union Worker

Union Worker

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
Profit 50.
Whenever one of your Employees Burns Out, Slow your Employees 1s.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Profit 50. Whenever one of your Employees Burns Out, Slow your Employees 1s.

Common
Pick 0.0% (0/2)
Win 0.0% (0W/0L)
Unlimited PTO

Unlimited PTO

BASIC
SMALL BENEFIT
8.0
SEC
Gain 20 Moat.
Your Employees act 10% faster.
Whenever one of your Employees Burns Out, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Gain 20 Moat. Your Employees act 10% faster. Whenever one of your Employees Burns Out, gain 20 Moat.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Unpaid Intern

Unpaid Intern

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Profit 30.
Profit
Restores your Cash, up to your Valuation.

Profit 30.

Common
Pick 34.7% (84/242)
Win 9.7% (3W/28L)
User Data

User Data

BASIC
SMALL SCHEME
PASSIVE
When you sell this, gain 20 Valuation.

When you sell this, gain 20 Valuation.

Common
Pick 0.0% (0/2)
Win 0.0% (0W/0L)
Vacant Lot

Vacant Lot

BASIC
LARGE PROPERTY
PASSIVE
When you sell this, gain 30 Funding.

When you sell this, gain 30 Funding.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Valuation Consultant

Valuation Consultant

BASIC
SMALL HUMAN SERVICE
10.0
SEC
Permanently gain +10 Valuation.
Remove 2 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Permanently gain +10 Valuation. Remove 2 Scandal.

Uncommon
Pick 17.6% (12/68)
Win 14.3% (1W/6L)
Vaporware

Vaporware

BASIC
SMALL SCHEME
3.0
SEC
Inflict 30 Loss.
Gain 1 Debt.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Inflict 30 Loss. Gain 1 Debt.

Common
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Viral Post

Viral Post

BASIC
SMALL SCHEME
6.0
SEC
Inflict 18 Loss.
Windfall 30%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.

Inflict 18 Loss. Windfall 30%.

Common
Pick 25.0% (4/16)
Win 0.0% (0W/1L)
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
Inflict 20 Loss.
Profit 20.
Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.

Inflict 20 Loss. Profit 20. Always costs 0 Funding.

Common
Pick 10.3% (4/39)
Win 3.6% (1W/27L)
Vulture Capitalist

Vulture Capitalist

BASIC
SMALL ANIMAL
6.0
SEC
Inflict 20 Loss.
Apply 1 Debt.
When an asset is Liquidated, Fast Track this 3s and Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Liquidate
Removed for the rest of the battle.

Inflict 20 Loss. Apply 1 Debt. When an asset is Liquidated, Fast Track this 3s and Profit 20.

Uncommon
Pick 27.7% (18/65)
Win 0.0% (0W/7L)
War Chest

War Chest

BASIC
MEDIUM PROPERTY
9.0
SEC
Inflict 12 Loss, plus Loss equal to 40% of your Moat.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Inflict 12 Loss, plus Loss equal to 40% of your Moat.

Uncommon
Pick 24.3% (9/37)
Win 0.0% (0W/2L)
Waste Not

Waste Not

BASIC
SMALL SCHEME
6.0
SEC
Profit 10.
Whenever you Surplus, gain 10 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.

Profit 10. Whenever you Surplus, gain 10 Moat.

Common
Pick 25.0% (7/28)
Win 50.0% (4W/4L)
Watchdog

Watchdog

BASIC
SMALL ANIMAL SERVICE
7.0
SEC
Gain 25 Moat.
Audit a rival Scheme 5s.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Audit
The asset stops entirely while under Audit.

Gain 25 Moat. Audit a rival Scheme 5s.

Common
Pick 24.8% (27/109)
Win 3.8% (1W/25L)
Weekend Help

Weekend Help

BASIC
SMALL HUMAN
4.0
SEC
Fast Track the Human to your left 1s and the Human to your right 2s.
Fast Track
Instantly advances an asset's progress toward acting.

Fast Track the Human to your left 1s and the Human to your right 2s.

Common
Pick 28.6% (10/35)
Win 10.0% (1W/9L)
Well-oiled Factory

Well-oiled Factory

BASIC
MEDIUM PROPERTY MACHINE
6.0
SEC
Profit 40.
When you use an asset to your left, Fast Track a random asset to your right 1s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.

Profit 40. When you use an asset to your left, Fast Track a random asset to your right 1s.

Uncommon
Pick 14.3% (6/42)
Win 10.0% (1W/9L)
Wellness Program

Wellness Program

BASIC
SMALL BENEFIT
7.0
SEC
Fast Track your Employees 0.
1s.
Whenever one of your assets Burns Out, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fast Track
Instantly advances an asset's progress toward acting.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Fast Track your Employees 0.1s. Whenever one of your assets Burns Out, gain 20 Moat.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Whistleblower

Whistleblower

BASIC
SMALL HUMAN EMPLOYEE
6.0
SEC
Inflict 40 Loss.
Whenever a rival Employee Burns Out, Slow all Employees 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Slow
The asset works at half speed while Slowed.
Burnout
An asset pushed past one act per second is Burned Out: more speed is lost — but some cards pay off when it happens.

Inflict 40 Loss. Whenever a rival Employee Burns Out, Slow all Employees 1s.

Uncommon
Pick 0.0% (0/0)
Win 0.0% (0W/0L)
Year Twenty-Three

Year Twenty-Three

BASIC
LARGE SCHEME
10.0
SEC
Permanently give a random asset of yours +8 Profit.
Whenever you Surplus, permanently give a random asset of yours +4 Profit.
Profit
Restores your Cash, up to your Valuation.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.

Permanently give a random asset of yours +8 Profit. Whenever you Surplus, permanently give a random asset of yours +4 Profit.

Unicorn
Pick 0.0% (0/2)
Win 0.0% (0W/0L)
Zoning Petition

Zoning Petition

BASIC
SMALL SCHEME
9.0
SEC
Slow the rival's most valuable asset 3s.
Gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Slow
The asset works at half speed while Slowed.

Slow the rival's most valuable asset 3s. Gain 10 Moat.

Uncommon
Pick 35.7% (5/14)
Win 0.0% (0W/4L)