Commercial Terms & Encounter Mechanics
Operating rules governing inventory allocation, pricing modifiers, and encounter routing:
Commerce Performance Telemetry
Rate at which executive founders prioritize visiting this merchant when offered.
Founders buy an average of 2.68 cards per stop (54% shelf clearance of 5 slots).
Gross inventory acquired across all runs (26 upgrades purchased).
Recent Merchant Sales
Executive Transaction Audit| Asset Sold | Price | Type | Time |
|---|---|---|---|
| $6 | UPGRADE | 2 days ago | |
| $6 | UPGRADE | 2 days ago | |
| $9 | NEW UNIT | 2 days ago | |
| $9 | UPGRADE | 3 days ago | |
| $9 | NEW UNIT | 3 days ago | |
| $8 | NEW UNIT | 3 days ago | |
| $8 | NEW UNIT | 3 days ago | |
| $9 | NEW UNIT | 3 days ago | |
| $9 | NEW UNIT | 3 days ago | |
| $8 | NEW UNIT | 3 days ago |
Authorized Shelf Inventory & Options
All eligible corporate assets rolled on Campus Career Fair's shelves. Sized according to 1-, 2-, and 3-width board footprints.
Quiet Quitter
Quiet Quitter
Profit 20. Scale +2 while Burned Out.
The Bookkeeper
The Bookkeeper
Gain Moat equal to 10% of your Cash.
Loyal Clerk
Loyal Clerk
Profit 12 for each adjacent Human.
Account Manager
Account Manager
Inflict 15 Loss. Gain 30% Market Share.
Pitchman
Pitchman
Inflict 14 Loss. Profit 10. Windfall 20%.
Animal Lover
Animal Lover
Gain 10 Moat for every Animal you have.
Unpaid Intern
Unpaid Intern
Profit 30.
Prompt Engineer
Prompt Engineer
Fast Track an adjacent AI 2s. Profit 10.
Community Manager
Community Manager
Profit 15. When an adjacent asset activates, Profit 15.
The Handyman
The Handyman
Gain 12 Moat. Whenever one of your assets is Liquidated, Refurbish it.
Weekend Help
Weekend Help
Fast Track the Human to your left 1s and the Human to your right 2s.
True Believer
True Believer
Gain 20 Moat. When you use an adjacent Human, Profit 25.
Chief Storyteller
Chief Storyteller
Permanently gain +10 Valuation. Gain 8 Moat.
Copywriter
Copywriter
Apply 4 Scandal. Your other assets apply +1 Scandal.
Rubber Duck
Rubber Duck
Fast Track an adjacent Employee 1.5s.
Freelancer
Freelancer
Inflict 20 Loss. Scale +1 while adjacent to an Employee.
Salesperson
Salesperson
Profit 30. While in play: +25 Funding income per Year.
Hard Worker
Hard Worker
Inflict 10 Loss. Profit 10.
Graphic Designer
Graphic Designer
Gain 20 Moat. When you use an adjacent Employee, gain 10 Moat.
Busy Receptionist
Busy Receptionist
Gain 15 Moat.
Nepo Baby
Nepo Baby
Fast Track an adjacent Human 0.1s. Profit 10.
Code Monkey
Code Monkey
Inflict 20 Loss. Profit 5. Scale +1 while adjacent to a Machine.
Temp Worker
Temp Worker
Profit 50. Inflict 50 Loss. Liquidate this.
Neighborhood Watch
Neighborhood Watch
Gain 10 Moat. Whenever the rival applies Scandal to you, inflict 25 Loss.
Volunteer
Volunteer
Inflict 20 Loss. Profit 20. Always costs 0 Funding.
Executive Assistant
Executive Assistant
Overwork the Employee to your left 2s. Profit 15.
Loyal Worker
Loyal Worker
Profit 50. When one of your assets is Liquidated, Overwork this 2s.
Office Bully
Office Bully
Inflict 100 Loss. Liquidate a random friendly Employee.
Skillful Mentor
Skillful Mentor
A random Employee of yours gains +20 Profit. When you sell this, upgrade a random Employee.
Union Worker
Union Worker
Profit 50. Whenever one of your Employees Burns Out, Slow your Employees 1s.
Caffeine Addict
Caffeine Addict
Profit 10. Fast Track this 2s.
Comeback Kid
Comeback Kid
Profit 10. When this stops being Burned Out, permanently gain +10 Profit.