Commercial Terms & Encounter Mechanics
Operating rules governing inventory allocation, pricing modifiers, and encounter routing:
Commerce Performance Telemetry
Rate at which executive founders prioritize visiting this merchant when offered.
Founders buy an average of 0.0 cards per stop (0% shelf clearance of 3 slots).
Gross inventory acquired across all runs (0 upgrades purchased).
Authorized Shelf Inventory & Options
All eligible corporate policies rolled on Strategic Consultancy's shelves. Sized according to 1-, 2-, and 3-width board footprints.
Externalities
When Debt is applied to you, inflict 6 Loss.
Passive Income
At the beginning of each year, gain +{run0.0} Revenue.
Weathered the Storm
When the Market Crash begins, gain 15 Moat for each Human you have.
Living Wage
Your Humans act 10% faster.
Grassroots Growth
When one of your Humans activates, Profit 10.
Old Money Rules
Start each battle with 100 Moat.
Shop Local
Whenever you Surplus, gain 15 Moat.
Automated
Your Machines act 10% faster.
Fortified
Your assets grant 25% more Moat.
Lean Operations
Your assets act 300 faster.
Word of Mouth
Market Share 10%: a percentage of Loss dealt to rival Cash returns as Profit.
Underdog
While behind on Cash, your assets work 100% faster.
Aggressive Pricing
Market Share 8%: a percentage of Loss dealt to rival Cash returns as Profit.
Twenty-Three Years
Your assets grant 10 more Moat.
Move Fast
Your Machines have +2000% Windfall chance.
Aggressive Expansion
Permanently gain +25 Valuation.
Hustle Culture
Your Employees act 10% faster. Start each battle with 5 Debt.
Open Door Policy
When one of your Employees activates, Profit 20.
Neighborhood Discount
When you hire a Human, get {run0.0} Funding back.
Recurring Revenue
Permanently gain +2 Revenue.
Credit On The House
Start each battle with 60 Moat and no Debt.
Regulatory Capture
When you apply Scandal, gain 20 Moat.
Austerity Measures
Start each battle with 60 Moat. Your assets Profit 5 less.
Quality Assurance
When one of your assets is Liquidated, gain 60 Moat.
Work/Life Balance
When one of your Employees activates, Profit 50. Your Employees act 1000 slower.
Technical Debt
Your assets Profit 10 more. Start each battle with 3 Debt.
Any Press Is Good Press
When Scandal is applied to you, Profit 5.
Blitzscaling
Your assets have +1500% Windfall chance. Start each battle with 4 Debt.
Borrowed Time
When Debt is applied to you, Fast Track a random Employee 0.4s.
Here Tomorrow
After a lost battle, receive {run0.0} Funding.
Hostile Takeover
When the Market Crash begins, inflict Loss equal to 250% of your Moat.
Overclocked
At battle start, Overwork your Machines for 3s and take 2 Scandal.
Pet-Friendly Office
Your Animals act 10% faster.
Punching Up
While behind on Cash, your assets inflict 15% more Loss.
Ship It
When you buy a Machine or an AI, gain {run0.0} XP.
Slow and Steady
When one of your assets is Slowed, gain 8 Moat.
Too Big to Fail
The first time you would go under, instead Profit 500% of your Valuation.
Total Rewards
When one of your Benefits activates, Profit 8.
Training Run
When one of your AI activates, Fast Track a random Machine 0.3s.
Trust Disbursement
At the start of each Year, receive {run0.0} Funding.
Under Investigation
Start each battle with 4 Scandal.
Winner Take All
While ahead on Cash, your assets inflict 10% more Loss.