MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Bankruptcy Filed

Bepo

Founder: Scrappy • Closed: Fiscal Year 4 • Build: 1.0.0CONTENT 30DEE960 • Filed: September 13, 2026 at 11:41 UTC
Final Valuation
$290
Final Liquid Funding
$717
Fiscal Review Record
1 Wins / 3 Setbacks

Executive Lineup (Board)

▼ 20 ▲ 20
Hard Worker
Gamified
✦ MVP ✦
Gamified

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 20 Loss.
Profit 20.
Gamified
Gamified
+25% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
◈ 40 ▲ 50
True Believer
Leveraged
Leveraged

True Believer

PLUS
SMALL HUMAN
6.0
SEC
Gain 40 Moat.
When you use an adjacent Human, Profit 50.
Leveraged
Leveraged
At the start of battle, gain 20 Moat and apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
▼ 10
Project Manager
Disruptive
Disruptive

Project Manager

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
Inflict 10 Loss.
Fast Track an adjacent Employee 1s.
Disruptive
Disruptive
Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
▲ 15
Scrum Master

Scrum Master

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Employees 1s.
Profit 15.
Scale +1 while adjacent to an Employee.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times per activation.
▼ 14 ▲ 10
Pitchman

Pitchman

BASIC
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
Inflict 14 Loss.
Profit 10.
Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
▼ 40 ▲ 40
Volunteer

Volunteer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Profit 40.
Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈ 15
Marketing Strategist

Marketing Strategist

BASIC
SMALL HUMAN SERVICE
6.0
SEC
Gain 15 Moat.
When you apply Scandal, this gains +10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
▼ 80
Consultant

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
◈ 12
Security Guard

Security Guard

BASIC
SMALL HUMAN SERVICE
6.0
SEC
Gain 12 Moat.
When one of your assets is Liquidated, gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
◈ 15
Busy Receptionist

Busy Receptionist

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.

Enacted Corporate Policies

Hustle Culture
#1
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Old Money Rules
#2
Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Word of Mouth
#3
POLICY
Market Share 10%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Underdog
#4
POLICY
While behind on Cash, your assets work 100% faster.
Grassroots Growth
#5
When one of your Humans activates, Profit 10.
Profit
Restores your Cash, up to your Valuation.
POLICY SLOT
#6
POLICY SLOT
#7
POLICY SLOT
#8

Fiscal Growth Timeline

INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 4, triggering mandatory corporate bankruptcy.
FINAL OUTCOME FISCAL YEAR 4 $290 VALUATION 1 Wins / 3 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $90 Fiscal Year 1: 1 Wins, 0 Setbacks, $90 Valuation Yr 2 $140 Fiscal Year 2: 1 Wins, 1 Setbacks, $140 Valuation Yr 3 $200 Fiscal Year 3: 1 Wins, 2 Setbacks, $200 Valuation Yr 4 $290 Fiscal Year 4: 1 Wins, 3 Setbacks, $290 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $90 1 0 Stable
Year 2 $140 1 1 Setback
Year 3 $200 1 2 1 Strike Left
Year 4 $290 1 3 Bankrupt

Ongoing Boardroom Performance

At each year-end, an audit snapshot of Bepo is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
5W / 3L
8 battles fought as rival board
Board Win Rate
62.5%
5 rivals repelled
Active Board Snapshots
8 Filings
Years 1 through 4

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

8 Years Archived
YEAR 1 $90 0W - 0S
Assets
Hard Worker
Offshore

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 10 Loss.
Profit 10.
Offshore
Offshore
+10 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
Inflict 20 Loss.
Profit 20.
Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
True Believer

True Believer

BASIC
SMALL HUMAN
6.0
SEC
Gain 20 Moat.
When you use an adjacent Human, Profit 25.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Pitchman
+

Pitchman

PLUS
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
Inflict 28 Loss.
Profit 20.
Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
YEAR 1 $90 0W - 0S
Assets
Hard Worker
+

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 20 Loss.
Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
True Believer
+

True Believer

PLUS
SMALL HUMAN
6.0
SEC
Gain 40 Moat.
When you use an adjacent Human, Profit 50.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Volunteer
+

Volunteer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Profit 40.
Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Pitchman

Pitchman

BASIC
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
Inflict 14 Loss.
Profit 10.
Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
YEAR 2 $140 0W - 1S
Assets
Hard Worker
Offshore

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 10 Loss.
Profit 10.
Offshore
Offshore
+10 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
True Believer

True Believer

BASIC
SMALL HUMAN
6.0
SEC
Gain 20 Moat.
When you use an adjacent Human, Profit 25.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
Inflict 20 Loss.
Profit 20.
Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Advisor

Advisor

BASIC
MEDIUM HUMAN EMPLOYEE
6.0
SEC
Fast Track adjacent assets 2s.
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Pitchman
+

Pitchman

PLUS
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
Inflict 28 Loss.
Profit 20.
Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Policies
Lean Operations
Your assets act 300 faster.
Underdog
POLICY
While behind on Cash, your assets work 100% faster.
YEAR 2 $140 1W - 0S
Assets
Hard Worker
+
Gamified

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 20 Loss.
Profit 20.
Gamified
Gamified
+25% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
True Believer
+

True Believer

PLUS
SMALL HUMAN
6.0
SEC
Gain 40 Moat.
When you use an adjacent Human, Profit 50.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Project Manager

Project Manager

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
Inflict 10 Loss.
Fast Track an adjacent Employee 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Scrum Master

Scrum Master

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Employees 1s.
Profit 15.
Scale +1 while adjacent to an Employee.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times per activation.
Pitchman

Pitchman

BASIC
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
Inflict 14 Loss.
Profit 10.
Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Volunteer
+

Volunteer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Profit 40.
Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Old Money Rules
Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
YEAR 3 $200 0W - 2S
Assets
Hard Worker
Offshore

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 10 Loss.
Profit 10.
Offshore
Offshore
+10 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
True Believer
Patented

True Believer

BASIC
SMALL HUMAN
6.0
SEC
Gain 20 Moat.
When you use an adjacent Human, Profit 25.
Patented
Patented
+15 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Volunteer
Lean

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
Inflict 20 Loss.
Profit 20.
Always costs 0 Funding.
Lean
Lean
0.5s faster.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Advisor

Advisor

BASIC
MEDIUM HUMAN EMPLOYEE
6.0
SEC
Fast Track adjacent assets 2s.
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Pitchman
+

Pitchman

PLUS
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
Inflict 28 Loss.
Profit 20.
Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Policies
Lean Operations
Your assets act 300 faster.
Underdog
POLICY
While behind on Cash, your assets work 100% faster.
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
YEAR 3 $200 1W - 1S
Assets
Hard Worker
+
Gamified

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 20 Loss.
Profit 20.
Gamified
Gamified
+25% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
True Believer
+
Leveraged

True Believer

PLUS
SMALL HUMAN
6.0
SEC
Gain 40 Moat.
When you use an adjacent Human, Profit 50.
Leveraged
Leveraged
At the start of battle, gain 20 Moat and apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Project Manager

Project Manager

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
Inflict 10 Loss.
Fast Track an adjacent Employee 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Scrum Master

Scrum Master

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Employees 1s.
Profit 15.
Scale +1 while adjacent to an Employee.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times per activation.
Pitchman

Pitchman

BASIC
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
Inflict 14 Loss.
Profit 10.
Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Volunteer
+

Volunteer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Profit 40.
Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Petty Cash

Petty Cash

BASIC
SMALL PROPERTY
4.0
SEC
Profit 40.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Policies
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Old Money Rules
Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Word of Mouth
POLICY
Market Share 10%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Underdog
POLICY
While behind on Cash, your assets work 100% faster.
YEAR 4 $275 1W - 2S
Assets
Hard Worker
Offshore

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 10 Loss.
Profit 10.
Offshore
Offshore
+10 Loss.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
True Believer
Patented

True Believer

BASIC
SMALL HUMAN
6.0
SEC
Gain 20 Moat.
When you use an adjacent Human, Profit 25.
Patented
Patented
+15 Moat.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Volunteer
Lean

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
Inflict 20 Loss.
Profit 20.
Always costs 0 Funding.
Lean
Lean
0.5s faster.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Advisor
+

Advisor

PLUS
MEDIUM HUMAN EMPLOYEE
6.0
SEC
Fast Track adjacent assets 3s.
Profit 60.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Pitchman
+

Pitchman

PLUS
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
Inflict 28 Loss.
Profit 20.
Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Project Manager

Project Manager

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
Inflict 10 Loss.
Fast Track an adjacent Employee 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Bankruptcy Lawyer

Bankruptcy Lawyer

BASIC
SMALL HUMAN SERVICE
7.0
SEC
Gain 50 Moat.
The first time your Cash falls below half: remove 100% of your Debt and Profit 70.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Accountant
+

Accountant

PLUS
SMALL HUMAN EMPLOYEE
3.0
SEC
Gain 2 Revenue.
Remove 8 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Lean Operations
Your assets act 300 faster.
Underdog
POLICY
While behind on Cash, your assets work 100% faster.
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Word of Mouth
POLICY
Market Share 10%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
YEAR 4 $290 1W - 2S
Assets
Hard Worker
+
Gamified

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 20 Loss.
Profit 20.
Gamified
Gamified
+25% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
True Believer
+
Leveraged

True Believer

PLUS
SMALL HUMAN
6.0
SEC
Gain 40 Moat.
When you use an adjacent Human, Profit 50.
Leveraged
Leveraged
At the start of battle, gain 20 Moat and apply 1 Debt to yourself.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Project Manager
Disruptive

Project Manager

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
Inflict 10 Loss.
Fast Track an adjacent Employee 1s.
Disruptive
Disruptive
Also apply 2 Scandal.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Scrum Master

Scrum Master

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Employees 1s.
Profit 15.
Scale +1 while adjacent to an Employee.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times per activation.
Pitchman

Pitchman

BASIC
SMALL HUMAN EMPLOYEE SERVICE
6.0
SEC
Inflict 14 Loss.
Profit 10.
Windfall 20%.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Volunteer
+

Volunteer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Profit 40.
Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Marketing Strategist

Marketing Strategist

BASIC
SMALL HUMAN SERVICE
6.0
SEC
Gain 15 Moat.
When you apply Scandal, this gains +10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Consultant
+

Consultant

PLUS
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 80 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Security Guard

Security Guard

BASIC
SMALL HUMAN SERVICE
6.0
SEC
Gain 12 Moat.
When one of your assets is Liquidated, gain 30 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Busy Receptionist

Busy Receptionist

BASIC
SMALL HUMAN EMPLOYEE
4.0
SEC
Gain 15 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Policies
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Old Money Rules
Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Word of Mouth
POLICY
Market Share 10%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Underdog
POLICY
While behind on Cash, your assets work 100% faster.
Grassroots Growth
When one of your Humans activates, Profit 10.
Profit
Restores your Cash, up to your Valuation.