MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
← Back to Live Feed
Bankruptcy Filed

Deferred Salary Ltd.

Founder: Scrappy • Closed: Fiscal Year 8 • Build: 1.0.0CONTENT 30DEE960 • Filed: September 13, 2026 at 11:53 UTC
Final Valuation
$845
Final Liquid Funding
$2,290
Fiscal Review Record
5 Wins / 3 Setbacks

Executive Lineup (Board)

▼ 40 ▲ 40
Hard Worker
Disruptive
✦ MVP ✦
Disruptive

Hard Worker

PRO
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 40 Loss.
Profit 40.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
▲ 30
Scrum Master
Disruptive
Disruptive

Scrum Master

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Employees 1.
5s.
Profit 30.
Scale +1 while adjacent to an Employee.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times per activation.
▼ 20
Project Manager

Project Manager

PLUS
SMALL HUMAN EMPLOYEE
8.0
SEC
Inflict 20 Loss.
Fast Track an adjacent Employee 1.
5s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
◈ 40
Graphic Designer

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
▼ 400
Collections Agent

Collections Agent

PLUS
SMALL HUMAN SERVICE
6.0
SEC
Inflict 20 Loss, plus 400% of the rival's Debt.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
◈ 30
Marketing Strategist

Marketing Strategist

PLUS
SMALL HUMAN SERVICE
6.0
SEC
Gain 30 Moat.
When you apply Scandal, this gains +20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
▲ 60
Crunch Time

Crunch Time

PLUS
MEDIUM SCHEME
10.0
SEC
Overwork your Employees 4.
5s.
Profit 60.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
▼ 40 ▲ 40
Volunteer
Pivoted
Pivoted

Volunteer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Profit 40.
Always costs 0 Funding.
Pivoted
Pivoted
+15% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
#9
Valuation Consultant

Valuation Consultant

BASIC
SMALL HUMAN SERVICE
10.0
SEC
Permanently gain +10 Valuation.
Remove 2 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.

Enacted Corporate Policies

Word of Mouth
PLUS
#1
POLICY PLUS
Market Share 13%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Grassroots Growth
PRO
#2
POLICY PRO
When one of your Humans activates, Profit 17.
Profit
Restores your Cash, up to your Valuation.
Underdog
#3
POLICY
While behind on Cash, your assets work 100% faster.
Hustle Culture
#4
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Austerity Measures
#5
Start each battle with 60 Moat.
Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Door Policy
PLUS
#6
POLICY PLUS
When one of your Employees activates, Profit 27.
Profit
Restores your Cash, up to your Valuation.
Recurring Revenue
#7
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Lean Operations
#8
Your assets act 300 faster.

Fiscal Growth Timeline

INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 8, triggering mandatory corporate bankruptcy.
FINAL OUTCOME FISCAL YEAR 8 $845 VALUATION 5 Wins / 3 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $100 Fiscal Year 1: 0 Wins, 1 Setbacks, $100 Valuation Yr 2 $160 Fiscal Year 2: 0 Wins, 2 Setbacks, $160 Valuation Yr 3 $260 Fiscal Year 3: 1 Wins, 2 Setbacks, $260 Valuation Yr 4 $325 Fiscal Year 4: 2 Wins, 2 Setbacks, $325 Valuation Yr 5 $395 Fiscal Year 5: 3 Wins, 2 Setbacks, $395 Valuation Yr 6 $500 Fiscal Year 6: 4 Wins, 2 Setbacks, $500 Valuation Yr 7 $720 Fiscal Year 7: 5 Wins, 2 Setbacks, $720 Valuation Yr 8 $845 Fiscal Year 8: 5 Wins, 3 Setbacks, $845 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $100 0 1 Setback
Year 2 $160 0 2 1 Strike Left
Year 3 $260 1 2 1 Strike Left
Year 4 $325 2 2 1 Strike Left
Year 5 $395 3 2 1 Strike Left
Year 6 $500 4 2 1 Strike Left
Year 7 $720 5 2 1 Strike Left
Year 8 $845 5 3 Bankrupt

Ongoing Boardroom Performance

At each year-end, an audit snapshot of Deferred Salary Ltd. is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
1W / 2L
3 battles fought as rival board
Board Win Rate
33.3%
1 rival repelled
Active Board Snapshots
8 Filings
Years 1 through 8

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

8 Years Archived
YEAR 1 $100 0W - 0S
Assets
Hard Worker

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 10 Loss.
Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scrum Master

Scrum Master

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Employees 1s.
Profit 15.
Scale +1 while adjacent to an Employee.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times per activation.
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
Inflict 20 Loss.
Profit 20.
Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer

Graphic Designer

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 20 Moat.
When you use an adjacent Employee, gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
YEAR 2 $160 0W - 1S
Assets
Hard Worker

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 10 Loss.
Profit 10.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scrum Master

Scrum Master

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Employees 1s.
Profit 15.
Scale +1 while adjacent to an Employee.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times per activation.
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
Inflict 20 Loss.
Profit 20.
Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer

Graphic Designer

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 20 Moat.
When you use an adjacent Employee, gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Marketing Strategist

Marketing Strategist

BASIC
SMALL HUMAN SERVICE
6.0
SEC
Gain 15 Moat.
When you apply Scandal, this gains +10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Policies
Word of Mouth
POLICY
Market Share 10%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Grassroots Growth
When one of your Humans activates, Profit 10.
Profit
Restores your Cash, up to your Valuation.
YEAR 3 $260 0W - 2S
Assets
Hard Worker
Disruptive

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 10 Loss.
Profit 10.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Scrum Master
Disruptive

Scrum Master

BASIC
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Employees 1s.
Profit 15.
Scale +1 while adjacent to an Employee.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times per activation.
Volunteer

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
Inflict 20 Loss.
Profit 20.
Always costs 0 Funding.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer

Graphic Designer

BASIC
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 20 Moat.
When you use an adjacent Employee, gain 10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Project Manager

Project Manager

BASIC
SMALL HUMAN EMPLOYEE
8.0
SEC
Inflict 10 Loss.
Fast Track an adjacent Employee 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Marketing Strategist

Marketing Strategist

BASIC
SMALL HUMAN SERVICE
6.0
SEC
Gain 15 Moat.
When you apply Scandal, this gains +10 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Crunch Time
+

Crunch Time

PLUS
MEDIUM SCHEME
10.0
SEC
Overwork your Employees 4.
5s.
Profit 60.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Policies
Word of Mouth
POLICY
Market Share 10%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Grassroots Growth
When one of your Humans activates, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Underdog
POLICY
While behind on Cash, your assets work 100% faster.
YEAR 4 $325 1W - 2S
Assets
Hard Worker
Disruptive

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 10 Loss.
Profit 10.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Scrum Master
+
Disruptive

Scrum Master

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Employees 1.
5s.
Profit 30.
Scale +1 while adjacent to an Employee.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times per activation.
Volunteer
Pivoted

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
Inflict 20 Loss.
Profit 20.
Always costs 0 Funding.
Pivoted
Pivoted
+15% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fliers

Fliers

BASIC
SMALL SCHEME
5.0
SEC
Inflict 12 Loss for each adjacent Human.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Marketing Strategist
+

Marketing Strategist

PLUS
SMALL HUMAN SERVICE
6.0
SEC
Gain 30 Moat.
When you apply Scandal, this gains +20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Crunch Time
+

Crunch Time

PLUS
MEDIUM SCHEME
10.0
SEC
Overwork your Employees 4.
5s.
Profit 60.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Community Manager

Community Manager

BASIC
SMALL HUMAN
6.0
SEC
Profit 15.
When an adjacent asset activates, Profit 15.
Profit
Restores your Cash, up to your Valuation.
Collections Agent

Collections Agent

BASIC
SMALL HUMAN SERVICE
6.0
SEC
Inflict 10 Loss, plus 400% of the rival's Debt.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Word of Mouth
POLICY
Market Share 10%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Grassroots Growth
When one of your Humans activates, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Underdog
POLICY
While behind on Cash, your assets work 100% faster.
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
YEAR 5 $395 2W - 2S
Assets
Hard Worker
Disruptive

Hard Worker

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 10 Loss.
Profit 10.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Scrum Master
+
Disruptive

Scrum Master

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Employees 1.
5s.
Profit 30.
Scale +1 while adjacent to an Employee.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times per activation.
Volunteer
Pivoted

Volunteer

BASIC
SMALL HUMAN
6.0
SEC
Inflict 20 Loss.
Profit 20.
Always costs 0 Funding.
Pivoted
Pivoted
+15% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fliers

Fliers

BASIC
SMALL SCHEME
5.0
SEC
Inflict 12 Loss for each adjacent Human.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Marketing Strategist
+

Marketing Strategist

PLUS
SMALL HUMAN SERVICE
6.0
SEC
Gain 30 Moat.
When you apply Scandal, this gains +20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Crunch Time
+

Crunch Time

PLUS
MEDIUM SCHEME
10.0
SEC
Overwork your Employees 4.
5s.
Profit 60.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Community Manager

Community Manager

BASIC
SMALL HUMAN
6.0
SEC
Profit 15.
When an adjacent asset activates, Profit 15.
Profit
Restores your Cash, up to your Valuation.
Collections Agent

Collections Agent

BASIC
SMALL HUMAN SERVICE
6.0
SEC
Inflict 10 Loss, plus 400% of the rival's Debt.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Word of Mouth
+
POLICY PLUS
Market Share 13%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Grassroots Growth
+
POLICY PLUS
When one of your Humans activates, Profit 14.
Profit
Restores your Cash, up to your Valuation.
Underdog
POLICY
While behind on Cash, your assets work 100% faster.
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Austerity Measures
Start each battle with 60 Moat.
Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
YEAR 6 $470 3W - 2S
Assets
Hard Worker
+
Disruptive

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 20 Loss.
Profit 20.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Scrum Master
+
Disruptive

Scrum Master

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Employees 1.
5s.
Profit 30.
Scale +1 while adjacent to an Employee.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times per activation.
Project Manager
+

Project Manager

PLUS
SMALL HUMAN EMPLOYEE
8.0
SEC
Inflict 20 Loss.
Fast Track an adjacent Employee 1.
5s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Fliers

Fliers

BASIC
SMALL SCHEME
5.0
SEC
Inflict 12 Loss for each adjacent Human.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Marketing Strategist
+

Marketing Strategist

PLUS
SMALL HUMAN SERVICE
6.0
SEC
Gain 30 Moat.
When you apply Scandal, this gains +20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Crunch Time
+

Crunch Time

PLUS
MEDIUM SCHEME
10.0
SEC
Overwork your Employees 4.
5s.
Profit 60.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Volunteer
+
Pivoted

Volunteer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Profit 40.
Always costs 0 Funding.
Pivoted
Pivoted
+15% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Valuation Consultant

Valuation Consultant

BASIC
SMALL HUMAN SERVICE
10.0
SEC
Permanently gain +10 Valuation.
Remove 2 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Policies
Word of Mouth
+
POLICY PLUS
Market Share 13%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Grassroots Growth
+
POLICY PLUS
When one of your Humans activates, Profit 14.
Profit
Restores your Cash, up to your Valuation.
Underdog
POLICY
While behind on Cash, your assets work 100% faster.
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Austerity Measures
Start each battle with 60 Moat.
Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Door Policy
When one of your Employees activates, Profit 20.
Profit
Restores your Cash, up to your Valuation.
YEAR 7 $625 4W - 2S
Assets
Hard Worker
+
Disruptive

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 20 Loss.
Profit 20.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Scrum Master
+
Disruptive

Scrum Master

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Employees 1.
5s.
Profit 30.
Scale +1 while adjacent to an Employee.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times per activation.
Project Manager
+

Project Manager

PLUS
SMALL HUMAN EMPLOYEE
8.0
SEC
Inflict 20 Loss.
Fast Track an adjacent Employee 1.
5s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Collections Agent
+

Collections Agent

PLUS
SMALL HUMAN SERVICE
6.0
SEC
Inflict 20 Loss, plus 400% of the rival's Debt.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Marketing Strategist
+

Marketing Strategist

PLUS
SMALL HUMAN SERVICE
6.0
SEC
Gain 30 Moat.
When you apply Scandal, this gains +20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Crunch Time
+

Crunch Time

PLUS
MEDIUM SCHEME
10.0
SEC
Overwork your Employees 4.
5s.
Profit 60.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Volunteer
+
Pivoted

Volunteer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Profit 40.
Always costs 0 Funding.
Pivoted
Pivoted
+15% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Valuation Consultant

Valuation Consultant

BASIC
SMALL HUMAN SERVICE
10.0
SEC
Permanently gain +10 Valuation.
Remove 2 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Policies
Word of Mouth
+
POLICY PLUS
Market Share 13%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Grassroots Growth
+
POLICY PRO
When one of your Humans activates, Profit 17.
Profit
Restores your Cash, up to your Valuation.
Underdog
POLICY
While behind on Cash, your assets work 100% faster.
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Austerity Measures
Start each battle with 60 Moat.
Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Door Policy
When one of your Employees activates, Profit 20.
Profit
Restores your Cash, up to your Valuation.
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
YEAR 8 $805 5W - 2S
Assets
Hard Worker
++
Disruptive

Hard Worker

PRO
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 40 Loss.
Profit 40.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Scrum Master
+
Disruptive

Scrum Master

PLUS
SMALL HUMAN EMPLOYEE
9.0
SEC
Fast Track adjacent Employees 1.
5s.
Profit 30.
Scale +1 while adjacent to an Employee.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Fast Track
Instantly advances an asset's progress toward acting.
Scale
The asset's effects trigger additional times per activation.
Project Manager
+

Project Manager

PLUS
SMALL HUMAN EMPLOYEE
8.0
SEC
Inflict 20 Loss.
Fast Track an adjacent Employee 1.
5s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Collections Agent
+

Collections Agent

PLUS
SMALL HUMAN SERVICE
6.0
SEC
Inflict 20 Loss, plus 400% of the rival's Debt.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Marketing Strategist
+

Marketing Strategist

PLUS
SMALL HUMAN SERVICE
6.0
SEC
Gain 30 Moat.
When you apply Scandal, this gains +20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Crunch Time
+

Crunch Time

PLUS
MEDIUM SCHEME
10.0
SEC
Overwork your Employees 4.
5s.
Profit 60.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Volunteer
+
Pivoted

Volunteer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Profit 40.
Always costs 0 Funding.
Pivoted
Pivoted
+15% Windfall chance.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Valuation Consultant

Valuation Consultant

BASIC
SMALL HUMAN SERVICE
10.0
SEC
Permanently gain +10 Valuation.
Remove 2 Scandal.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Policies
Word of Mouth
+
POLICY PLUS
Market Share 13%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Grassroots Growth
+
POLICY PRO
When one of your Humans activates, Profit 17.
Profit
Restores your Cash, up to your Valuation.
Underdog
POLICY
While behind on Cash, your assets work 100% faster.
Hustle Culture
Your Employees act 10% faster.
Start each battle with 5 Debt.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Austerity Measures
Start each battle with 60 Moat.
Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Open Door Policy
+
POLICY PLUS
When one of your Employees activates, Profit 27.
Profit
Restores your Cash, up to your Valuation.
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Lean Operations
Your assets act 300 faster.