MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Bankruptcy Filed

Wire Transfer Waiting Room

Founder: Sergei • Closed: Fiscal Year 6 • Build: 1.0.0CONTENT 30DEE960 • Filed: September 18, 2026 at 15:59 UTC
Final Valuation
$450
Final Liquid Funding
$736
Fiscal Review Record
3 Wins / 3 Setbacks

Executive Lineup (Board)

▼ 40
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▲ 30
Executive Assistant
✦ MVP ✦

Executive Assistant

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Overwork the Employee to your left 3s.
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
◈ 40
Graphic Designer

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
▲ 200
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
Profit 200.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
▼ 24 ⇈ 2
Robot Worker

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▼ 20 ▲ 20
Vulture Capitalist

Vulture Capitalist

BASIC
SMALL ANIMAL
6.0
SEC
Inflict 20 Loss.
Apply 1 Debt.
When an asset is Liquidated, Fast Track this 3s and Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Liquidate
Removed for the rest of the battle.
▲ 40
Expense Account

Expense Account

BASIC
MEDIUM BENEFIT
8.0
SEC
Profit 40.
Whenever you gain Debt, Profit 20.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
▼ 30
Account Manager

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
Inflict 30 Loss.
Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
▼ 400
Collections Agent

Collections Agent

PLUS
SMALL HUMAN SERVICE
6.0
SEC
Inflict 20 Loss, plus 400% of the rival's Debt.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.

Enacted Corporate Policies

Old Money Rules
#1
Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Recurring Revenue
PLUS
#2
POLICY PLUS
Permanently gain +3 Revenue.
Revenue
Recurring Profit every second.
Lean Operations
PLUS
#3
POLICY PLUS
Your assets act 400 faster.
Move Fast
#4
POLICY
Your Machines have +2000% Windfall chance.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Grassroots Growth
#5
When one of your Humans activates, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Aggressive Pricing
#6
Market Share 8%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Underdog
#7
POLICY
While behind on Cash, your assets work 100% faster.
Word of Mouth
#8
POLICY
Market Share 10%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.

Fiscal Growth Timeline

INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 6, triggering mandatory corporate bankruptcy.
FINAL OUTCOME FISCAL YEAR 6 $450 VALUATION 3 Wins / 3 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $110 Fiscal Year 1: 1 Wins, 0 Setbacks, $110 Valuation Yr 2 $160 Fiscal Year 2: 1 Wins, 1 Setbacks, $160 Valuation Yr 3 $220 Fiscal Year 3: 1 Wins, 2 Setbacks, $220 Valuation Yr 4 $285 Fiscal Year 4: 2 Wins, 2 Setbacks, $285 Valuation Yr 5 $355 Fiscal Year 5: 3 Wins, 2 Setbacks, $355 Valuation Yr 6 $450 Fiscal Year 6: 3 Wins, 3 Setbacks, $450 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $110 1 0 Stable
Year 2 $160 1 1 Setback
Year 3 $220 1 2 1 Strike Left
Year 4 $285 2 2 1 Strike Left
Year 5 $355 3 2 1 Strike Left
Year 6 $450 3 3 Bankrupt

Ongoing Boardroom Performance

At each year-end, an audit snapshot of Wire Transfer Waiting Room is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
3W / 2L
5 battles fought as rival board
Board Win Rate
60.0%
3 rivals repelled
Active Board Snapshots
10 Filings
Years 1 through 6

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

10 Years Archived
YEAR 1 $110 0W - 0S
Assets
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Account Manager
+

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
Inflict 30 Loss.
Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Freelancer
+

Freelancer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
YEAR 1 $110 0W - 0S
Assets
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 12 Loss.
Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 20 Loss.
Profit 5.
Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Sketchy Contractor

Sketchy Contractor

BASIC
SMALL HUMAN SERVICE
5.0
SEC
Inflict 30 Loss.
Windfall 25%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Commission Structure

Commission Structure

BASIC
SMALL SCHEME
6.0
SEC
Profit 15.
When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
YEAR 2 $160 1W - 0S
Assets
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Account Manager
+

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
Inflict 30 Loss.
Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Freelancer
+

Freelancer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 20 Loss.
Profit 5.
Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Policies
Old Money Rules
Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Recurring Revenue
+
POLICY PLUS
Permanently gain +3 Revenue.
Revenue
Recurring Profit every second.
YEAR 2 $160 0W - 1S
Assets
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 12 Loss.
Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 20 Loss.
Profit 5.
Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Sketchy Contractor

Sketchy Contractor

BASIC
SMALL HUMAN SERVICE
5.0
SEC
Inflict 30 Loss.
Windfall 25%.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Commission Structure
Synergized

Commission Structure

BASIC
SMALL SCHEME
6.0
SEC
Profit 15.
When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Synergized
Synergized
+10 Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Loan Shark

Loan Shark

BASIC
SMALL ANIMAL SERVICE
5.0
SEC
Profit 20.
Inflict 20 Loss.
Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Snail Mail

Snail Mail

BASIC
SMALL ANIMAL SERVICE
15.0
SEC
Profit 80.
Remove 4 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Open Door Policy
When one of your Employees activates, Profit 20.
Profit
Restores your Cash, up to your Valuation.
YEAR 3 $220 1W - 1S
Assets
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Account Manager
+

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
Inflict 30 Loss.
Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Freelancer
+

Freelancer

PLUS
SMALL HUMAN
6.0
SEC
Inflict 40 Loss.
Scale +1 while adjacent to an Employee.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 20 Loss.
Profit 5.
Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Expense Account

Expense Account

BASIC
MEDIUM BENEFIT
8.0
SEC
Profit 40.
Whenever you gain Debt, Profit 20.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Old Money Rules
Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Recurring Revenue
+
POLICY PLUS
Permanently gain +3 Revenue.
Revenue
Recurring Profit every second.
Lean Operations
+
POLICY PLUS
Your assets act 400 faster.
YEAR 3 $245 0W - 2S
Assets
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 12 Loss.
Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 20 Loss.
Profit 5.
Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Sketchy Contractor
Lean

Sketchy Contractor

BASIC
SMALL HUMAN SERVICE
5.0
SEC
Inflict 30 Loss.
Windfall 25%.
Lean
Lean
0.5s faster.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Commission Structure
+
Synergized

Commission Structure

PLUS
SMALL SCHEME
6.0
SEC
Profit 30.
When one of your Employees inflicts Loss, Profit 8 plus 30% of it.
Synergized
Synergized
+10 Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Loan Shark

Loan Shark

BASIC
SMALL ANIMAL SERVICE
5.0
SEC
Profit 20.
Inflict 20 Loss.
Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Snail Mail

Snail Mail

BASIC
SMALL ANIMAL SERVICE
15.0
SEC
Profit 80.
Remove 4 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Creative Accounting

Creative Accounting

BASIC
MEDIUM SCHEME
8.0
SEC
Gain 10 Revenue.
Gain 1 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Open Door Policy
When one of your Employees activates, Profit 20.
Profit
Restores your Cash, up to your Valuation.
Aggressive Expansion
Permanently gain +25 Valuation.
YEAR 4 $220 1W - 2S
Assets
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Executive Assistant
+

Executive Assistant

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Overwork the Employee to your left 3s.
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
Profit 200.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Vulture Capitalist

Vulture Capitalist

BASIC
SMALL ANIMAL
6.0
SEC
Inflict 20 Loss.
Apply 1 Debt.
When an asset is Liquidated, Fast Track this 3s and Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Liquidate
Removed for the rest of the battle.
Expense Account

Expense Account

BASIC
MEDIUM BENEFIT
8.0
SEC
Profit 40.
Whenever you gain Debt, Profit 20.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Old Money Rules
Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Recurring Revenue
+
POLICY PLUS
Permanently gain +3 Revenue.
Revenue
Recurring Profit every second.
Lean Operations
+
POLICY PLUS
Your assets act 400 faster.
YEAR 4 $310 1W - 2S
Assets
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 12 Loss.
Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 20 Loss.
Profit 5.
Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Sketchy Contractor
Lean

Sketchy Contractor

BASIC
SMALL HUMAN SERVICE
5.0
SEC
Inflict 30 Loss.
Windfall 25%.
Lean
Lean
0.5s faster.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Commission Structure
+
Synergized

Commission Structure

PLUS
SMALL SCHEME
6.0
SEC
Profit 30.
When one of your Employees inflicts Loss, Profit 8 plus 30% of it.
Synergized
Synergized
+10 Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Loan Shark

Loan Shark

BASIC
SMALL ANIMAL SERVICE
5.0
SEC
Profit 20.
Inflict 20 Loss.
Gain 1 Debt.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Snail Mail

Snail Mail

BASIC
SMALL ANIMAL SERVICE
15.0
SEC
Profit 80.
Remove 4 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Creative Accounting

Creative Accounting

BASIC
MEDIUM SCHEME
8.0
SEC
Gain 10 Revenue.
Gain 1 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Expense Account

Expense Account

BASIC
MEDIUM BENEFIT
8.0
SEC
Profit 40.
Whenever you gain Debt, Profit 20.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Open Door Policy
+
POLICY PLUS
When one of your Employees activates, Profit 27.
Profit
Restores your Cash, up to your Valuation.
Aggressive Expansion
Permanently gain +25 Valuation.
Quality Assurance
When one of your assets is Liquidated, gain 60 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Liquidate
Removed for the rest of the battle.
Lean Operations
Your assets act 300 faster.
YEAR 5 $285 2W - 2S
Assets
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Executive Assistant
+

Executive Assistant

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Overwork the Employee to your left 3s.
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
Profit 200.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Vulture Capitalist

Vulture Capitalist

BASIC
SMALL ANIMAL
6.0
SEC
Inflict 20 Loss.
Apply 1 Debt.
When an asset is Liquidated, Fast Track this 3s and Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Liquidate
Removed for the rest of the battle.
Expense Account

Expense Account

BASIC
MEDIUM BENEFIT
8.0
SEC
Profit 40.
Whenever you gain Debt, Profit 20.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Account Manager
+

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
Inflict 30 Loss.
Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Collections Agent
+

Collections Agent

PLUS
SMALL HUMAN SERVICE
6.0
SEC
Inflict 20 Loss, plus 400% of the rival's Debt.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Old Money Rules
Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Recurring Revenue
+
POLICY PLUS
Permanently gain +3 Revenue.
Revenue
Recurring Profit every second.
Lean Operations
+
POLICY PLUS
Your assets act 400 faster.
Move Fast
POLICY
Your Machines have +2000% Windfall chance.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Grassroots Growth
When one of your Humans activates, Profit 10.
Profit
Restores your Cash, up to your Valuation.
YEAR 6 $375 3W - 2S
Assets
Consultant

Consultant

BASIC
SMALL HUMAN EMPLOYEE SERVICE
5.0
SEC
Inflict 40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Executive Assistant
+

Executive Assistant

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Overwork the Employee to your left 3s.
Profit 30.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Graphic Designer
+

Graphic Designer

PLUS
SMALL HUMAN EMPLOYEE
7.0
SEC
Gain 40 Moat.
When you use an adjacent Employee, gain 20 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Golden Goose

Golden Goose

BASIC
SMALL ANIMAL
16.0
SEC
Profit 200.
Stock 3.
Profit
Restores your Cash, up to your Valuation.
Stock
Limited uses. At 0 Stock, the asset cannot act until Restocked.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Vulture Capitalist

Vulture Capitalist

BASIC
SMALL ANIMAL
6.0
SEC
Inflict 20 Loss.
Apply 1 Debt.
When an asset is Liquidated, Fast Track this 3s and Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Fast Track
Instantly advances an asset's progress toward acting.
Liquidate
Removed for the rest of the battle.
Expense Account

Expense Account

BASIC
MEDIUM BENEFIT
8.0
SEC
Profit 40.
Whenever you gain Debt, Profit 20.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Account Manager
+

Account Manager

PLUS
SMALL HUMAN EMPLOYEE SERVICE
7.0
SEC
Inflict 30 Loss.
Gain 50% Market Share.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Collections Agent
+

Collections Agent

PLUS
SMALL HUMAN SERVICE
6.0
SEC
Inflict 20 Loss, plus 400% of the rival's Debt.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Policies
Old Money Rules
Start each battle with 100 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Recurring Revenue
+
POLICY PLUS
Permanently gain +3 Revenue.
Revenue
Recurring Profit every second.
Lean Operations
+
POLICY PLUS
Your assets act 400 faster.
Move Fast
POLICY
Your Machines have +2000% Windfall chance.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Grassroots Growth
When one of your Humans activates, Profit 10.
Profit
Restores your Cash, up to your Valuation.
Aggressive Pricing
Market Share 8%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Underdog
POLICY
While behind on Cash, your assets work 100% faster.
Word of Mouth
POLICY
Market Share 10%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.