MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Bankruptcy Filed

Juggernaut Ventures

Founder: Sergei • Closed: Fiscal Year 7 • Build: 1.0.0CONTENT 30DEE960 • Filed: September 13, 2026 at 22:39 UTC
Final Valuation
$615
Final Liquid Funding
$1,480
Fiscal Review Record
4 Wins / 3 Setbacks

Executive Lineup (Board)

⇈ 3
Solar Farm

Solar Farm

BASIC
LARGE PROPERTY MACHINE
6.0
SEC
Gain 3 Revenue.
Whenever you Surplus, gain 2 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
▼ 24 ⇈ 2
Robot Worker

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▼ 120
Neural Network

Neural Network

PRO
MEDIUM AI
11.0
SEC
Inflict 120 Loss.
Whenever an AI activates, this permanently gains +40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▼ 20
A/B Test

A/B Test

PLUS
SMALL MACHINE AI
6.0
SEC
Inflict 20 Loss.
This permanently gains +5 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
▼ 40
Robot Uprising
Agile
✦ MVP ✦
Agile

Robot Uprising

PLUS
LARGE MACHINE
13.0
SEC
Inflict 40 Loss.
Fast Track your Machines 3s.
Agile
Agile
10% faster.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.

Enacted Corporate Policies

Automated
PLUS
#1
POLICY PLUS
Your Machines act 15% faster.
Recurring Revenue
#2
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Underdog
#3
POLICY
While behind on Cash, your assets work 100% faster.
Move Fast
#4
POLICY
Your Machines have +2000% Windfall chance.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Austerity Measures
#5
Start each battle with 60 Moat.
Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Pricing
#6
Market Share 8%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Aggressive Expansion
#7
Permanently gain +25 Valuation.
POLICY SLOT
#8

Fiscal Growth Timeline

INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 7, triggering mandatory corporate bankruptcy.
FINAL OUTCOME FISCAL YEAR 7 $615 VALUATION 4 Wins / 3 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $160 Fiscal Year 1: 0 Wins, 1 Setbacks, $160 Valuation Yr 2 $225 Fiscal Year 2: 1 Wins, 1 Setbacks, $225 Valuation Yr 3 $285 Fiscal Year 3: 2 Wins, 1 Setbacks, $285 Valuation Yr 4 $350 Fiscal Year 4: 2 Wins, 2 Setbacks, $350 Valuation Yr 5 $440 Fiscal Year 5: 3 Wins, 2 Setbacks, $440 Valuation Yr 6 $515 Fiscal Year 6: 4 Wins, 2 Setbacks, $515 Valuation Yr 7 $615 Fiscal Year 7: 4 Wins, 3 Setbacks, $615 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $160 0 1 Setback
Year 2 $225 1 1 Stable
Year 3 $285 2 1 Stable
Year 4 $350 2 2 1 Strike Left
Year 5 $440 3 2 1 Strike Left
Year 6 $515 4 2 1 Strike Left
Year 7 $615 4 3 Bankrupt

Ongoing Boardroom Performance

At each year-end, an audit snapshot of Juggernaut Ventures is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
1W / 6L
7 battles fought as rival board
Board Win Rate
14.3%
1 rival repelled
Active Board Snapshots
7 Filings
Years 1 through 7

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

7 Years Archived
YEAR 1 $130 0W - 0S
Assets
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
Overwork your adjacent Machines 2.
5s.
Overwork
The asset works twice as fast while Overworked.
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 12 Loss.
Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 20 Loss.
Profit 5.
Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Chief Storyteller

Chief Storyteller

BASIC
SMALL HUMAN EMPLOYEE
10.0
SEC
Permanently gain +10 Valuation.
Gain 8 Moat.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
YEAR 2 $225 0W - 1S
Assets
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
Overwork your adjacent Machines 2.
5s.
Overwork
The asset works twice as fast while Overworked.
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 12 Loss.
Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
Disruptive

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 20 Loss.
Profit 5.
Scale +1 while adjacent to a Machine.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Scale
The asset's effects trigger additional times per activation.
Commission Structure

Commission Structure

BASIC
SMALL SCHEME
6.0
SEC
Profit 15.
When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Policies
Automated
POLICY
Your Machines act 10% faster.
YEAR 3 $285 1W - 1S
Assets
Commission Structure

Commission Structure

BASIC
SMALL SCHEME
6.0
SEC
Profit 15.
When one of your Employees inflicts Loss, Profit 4 plus 30% of it.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Neural Network

Neural Network

BASIC
MEDIUM AI
11.0
SEC
Inflict 30 Loss.
Whenever an AI activates, this permanently gains +10 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
Overwork your adjacent Machines 2.
5s.
Overwork
The asset works twice as fast while Overworked.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
Disruptive

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 20 Loss.
Profit 5.
Scale +1 while adjacent to a Machine.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Scale
The asset's effects trigger additional times per activation.
Executive Assistant

Executive Assistant

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Overwork the Employee to your left 2s.
Profit 15.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Policies
Automated
POLICY
Your Machines act 10% faster.
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
YEAR 4 $350 2W - 1S
Assets
Solar Farm

Solar Farm

BASIC
LARGE PROPERTY MACHINE
6.0
SEC
Gain 3 Revenue.
Whenever you Surplus, gain 2 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
Overwork your adjacent Machines 2.
5s.
Overwork
The asset works twice as fast while Overworked.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
Disruptive

Code Monkey

BASIC
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 20 Loss.
Profit 5.
Scale +1 while adjacent to a Machine.
Disruptive
Disruptive
Also apply 2 Scandal.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Scale
The asset's effects trigger additional times per activation.
Executive Assistant

Executive Assistant

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Overwork the Employee to your left 2s.
Profit 15.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
Policies
Automated
POLICY
Your Machines act 10% faster.
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
YEAR 5 $440 2W - 2S
Assets
Solar Farm

Solar Farm

BASIC
LARGE PROPERTY MACHINE
6.0
SEC
Gain 3 Revenue.
Whenever you Surplus, gain 2 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
Overwork your adjacent Machines 2.
5s.
Overwork
The asset works twice as fast while Overworked.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Executive Assistant

Executive Assistant

BASIC
SMALL HUMAN EMPLOYEE
5.0
SEC
Overwork the Employee to your left 2s.
Profit 15.
Profit
Restores your Cash, up to your Valuation.
Overwork
The asset works twice as fast while Overworked.
A/B Test
+

A/B Test

PLUS
SMALL MACHINE AI
6.0
SEC
Inflict 20 Loss.
This permanently gains +5 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Robot Uprising

Robot Uprising

BASIC
LARGE MACHINE
13.0
SEC
Inflict 20 Loss.
Fast Track your Machines 2s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Policies
Automated
+
POLICY PLUS
Your Machines act 15% faster.
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Underdog
POLICY
While behind on Cash, your assets work 100% faster.
Move Fast
POLICY
Your Machines have +2000% Windfall chance.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
YEAR 6 $515 3W - 2S
Assets
Solar Farm

Solar Farm

BASIC
LARGE PROPERTY MACHINE
6.0
SEC
Gain 3 Revenue.
Whenever you Surplus, gain 2 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Neural Network
+

Neural Network

PLUS
MEDIUM AI
11.0
SEC
Inflict 60 Loss.
Whenever an AI activates, this permanently gains +20 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
A/B Test
+

A/B Test

PLUS
SMALL MACHINE AI
6.0
SEC
Inflict 20 Loss.
This permanently gains +5 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Robot Uprising
+

Robot Uprising

PLUS
LARGE MACHINE
13.0
SEC
Inflict 40 Loss.
Fast Track your Machines 3s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Policies
Automated
+
POLICY PLUS
Your Machines act 15% faster.
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Underdog
POLICY
While behind on Cash, your assets work 100% faster.
Move Fast
POLICY
Your Machines have +2000% Windfall chance.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Austerity Measures
Start each battle with 60 Moat.
Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Pricing
Market Share 8%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
YEAR 7 $615 4W - 2S
Assets
Solar Farm

Solar Farm

BASIC
LARGE PROPERTY MACHINE
6.0
SEC
Gain 3 Revenue.
Whenever you Surplus, gain 2 Revenue.
Revenue
Recurring Profit every second.
Surplus
Profit beyond your Valuation is lost — but some cards pay off when it happens.
Robot Worker
+

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Neural Network
++

Neural Network

PRO
MEDIUM AI
11.0
SEC
Inflict 120 Loss.
Whenever an AI activates, this permanently gains +40 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
A/B Test
+

A/B Test

PLUS
SMALL MACHINE AI
6.0
SEC
Inflict 20 Loss.
This permanently gains +5 Loss.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Permanent fiscal enhancements active on this asset.
Robot Uprising
+
Agile

Robot Uprising

PLUS
LARGE MACHINE
13.0
SEC
Inflict 40 Loss.
Fast Track your Machines 3s.
Agile
Agile
10% faster.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Policies
Automated
+
POLICY PLUS
Your Machines act 15% faster.
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Underdog
POLICY
While behind on Cash, your assets work 100% faster.
Move Fast
POLICY
Your Machines have +2000% Windfall chance.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Austerity Measures
Start each battle with 60 Moat.
Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Aggressive Pricing
Market Share 8%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Aggressive Expansion
Permanently gain +25 Valuation.