MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4 SEC STATUS: 0 SUBPOENAS FILED (COMPLIANCE WAIVED) CRASH WARNING: T-30s TICK COMMENCING MARKET: +14.2% ▲ ALL-TIME HIGH MOM & POP: MOAT AT ATH ($840 Moat Absorbing) SCRAPPY: +38.5% ▲ 42x Unpaid Interns Leveraged SERGEI: +21.0% ▲ 10,000 Bot Workers Deployed BARON: -3.1% ▼ Injunction Overruled by Cayman Court AMAZOFF: -12.8% ▼ Liquidated in Year 4
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Bankruptcy Filed

Default Alive Dynamics

Founder: Sergei • Closed: Fiscal Year 6 • Build: 1.0.0CONTENT 30DEE960 • Filed: September 10, 2026 at 20:57 UTC
Final Valuation
$1,220
Final Liquid Funding
$1,219
Fiscal Review Record
3 Wins / 3 Setbacks

Executive Lineup (Board)

▼ 24 ⇈ 2
Robot Worker
Patented
Patented

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Patented
Patented
At the start of battle, gain 15 Moat.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
▼ 40
Assembly Line

Assembly Line

PRO
SMALL MACHINE
4.0
SEC
Inflict 40 Loss.
When you use the asset to your left, Fast Track the asset to your right 2s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
#2
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
Overwork your adjacent Machines 2.
5s.
Overwork
The asset works twice as fast while Overworked.
▼ 20
Assembly Line

Assembly Line

PLUS
SMALL MACHINE
4.0
SEC
Inflict 20 Loss.
When you use the asset to your left, Fast Track the asset to your right 1.
5s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
#4
Headhunter

Headhunter

BASIC
MEDIUM HUMAN SERVICE
10.0
SEC
Liquidate the smallest rival asset.
Liquidate
Removed for the rest of the battle.
▲ 160
Well-oiled Factory
✦ MVP ✦

Well-oiled Factory

PRO
MEDIUM PROPERTY MACHINE
6.0
SEC
Profit 160.
When you use an asset to your left, Fast Track a random asset to your right 2s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
◈ 40
Unicorn

Unicorn

BASIC
MEDIUM ANIMAL SCHEME
8.0
SEC
Permanently gain +25 Valuation.
Gain 40 Moat.
The first time your Cash falls below half: Liquidate this and gain 2 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Liquidate
Removed for the rest of the battle.

Enacted Corporate Policies

Recurring Revenue
PLUS
#1
POLICY PLUS
Permanently gain +3 Revenue.
Revenue
Recurring Profit every second.
Move Fast
PRO
#2
POLICY PRO
Your Machines have +4000% Windfall chance.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Aggressive Pricing
#3
Market Share 8%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
#4
Your assets act 300 faster.
Automated
#5
POLICY
Your Machines act 10% faster.
Technical Debt
#6
Your assets Profit 10 more.
Start each battle with 3 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Austerity Measures
#7
Start each battle with 60 Moat.
Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Word of Mouth
#8
POLICY
Market Share 10%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.

Fiscal Growth Timeline

INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 6, triggering mandatory corporate bankruptcy.
FINAL OUTCOME FISCAL YEAR 6 $1,220 VALUATION 3 Wins / 3 Setbacks
0 Baseline 2 ▲ 3 BANKRUPTCY 4 6 ★ 8 DOMINATION Yr 1 $130 Fiscal Year 1: 1 Wins, 0 Setbacks, $130 Valuation Yr 2 $250 Fiscal Year 2: 2 Wins, 0 Setbacks, $250 Valuation Yr 3 $380 Fiscal Year 3: 2 Wins, 1 Setbacks, $380 Valuation Yr 4 $645 Fiscal Year 4: 2 Wins, 2 Setbacks, $645 Valuation Yr 5 $995 Fiscal Year 5: 3 Wins, 2 Setbacks, $995 Valuation Yr 6 $1,220 Fiscal Year 6: 3 Wins, 3 Setbacks, $1,220 Valuation
Audit Raw Fiscal Records (Tabular Breakdown)
Fiscal Year Closing Valuation Cumulative Wins Cumulative Setbacks Status
Year 1 $130 1 0 Stable
Year 2 $250 2 0 Stable
Year 3 $380 2 1 Setback
Year 4 $645 2 2 1 Strike Left
Year 5 $995 3 2 1 Strike Left
Year 6 $1,220 3 3 Bankrupt

Ongoing Boardroom Performance

At each year-end, an audit snapshot of Default Alive Dynamics is filed to challenge rival corporate executives during their End-of-Year Showdowns.

Showdown Record
1W / 3L
4 battles fought as rival board
Board Win Rate
25.0%
1 rival repelled
Active Board Snapshots
5 Filings
Years 1 through 6

Annual Boardroom Snapshots

Historical portfolio audits captured at the conclusion of each fiscal year.

5 Years Archived
YEAR 1 $120 0W - 0S
Assets
Hard Worker
+

Hard Worker

PLUS
SMALL HUMAN EMPLOYEE
5.0
SEC
Inflict 20 Loss.
Profit 20.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 40 Loss.
Profit 10.
Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Robot Worker

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 12 Loss.
Gain 1 Revenue.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Shaved Yak

Shaved Yak

BASIC
SMALL ANIMAL
12.0
SEC
Slow adjacent assets 2s.
Profit 50.
Permanently gain +10 Valuation.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.
YEAR 2 $210 1W - 0S
Assets
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 40 Loss.
Profit 10.
Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Robot Worker
Patented

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 12 Loss.
Gain 1 Revenue.
Patented
Patented
At the start of battle, gain 15 Moat.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
Overwork your adjacent Machines 2.
5s.
Overwork
The asset works twice as fast while Overworked.
Well-oiled Factory

Well-oiled Factory

BASIC
MEDIUM PROPERTY MACHINE
6.0
SEC
Profit 40.
When you use an asset to your left, Fast Track a random asset to your right 1s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Shaved Yak

Shaved Yak

BASIC
SMALL ANIMAL
12.0
SEC
Slow adjacent assets 2s.
Profit 50.
Permanently gain +10 Valuation.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.
Policies
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Move Fast
+
POLICY PLUS
Your Machines have +3000% Windfall chance.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
YEAR 3 $320 2W - 0S
Assets
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 40 Loss.
Profit 10.
Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Robot Worker
Patented

Robot Worker

BASIC
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 12 Loss.
Gain 1 Revenue.
Patented
Patented
At the start of battle, gain 15 Moat.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
Overwork your adjacent Machines 2.
5s.
Overwork
The asset works twice as fast while Overworked.
Well-oiled Factory

Well-oiled Factory

BASIC
MEDIUM PROPERTY MACHINE
6.0
SEC
Profit 40.
When you use an asset to your left, Fast Track a random asset to your right 1s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Creative Accounting

Creative Accounting

BASIC
MEDIUM SCHEME
8.0
SEC
Gain 10 Revenue.
Gain 1 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Shaved Yak
+

Shaved Yak

PLUS
SMALL ANIMAL
12.0
SEC
Slow adjacent assets 2s.
Profit 100.
Permanently gain +20 Valuation.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.
Policies
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Move Fast
+
POLICY PLUS
Your Machines have +3000% Windfall chance.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Aggressive Pricing
Market Share 8%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
Your assets act 300 faster.
YEAR 4 $525 2W - 1S
Assets
Creative Accounting

Creative Accounting

BASIC
MEDIUM SCHEME
8.0
SEC
Gain 10 Revenue.
Gain 1 Debt.
Revenue
Recurring Profit every second.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Robot Worker
+
Patented

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Patented
Patented
At the start of battle, gain 15 Moat.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Assembly Line
++

Assembly Line

PRO
SMALL MACHINE
4.0
SEC
Inflict 40 Loss.
When you use the asset to your left, Fast Track the asset to your right 2s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
Overwork your adjacent Machines 2.
5s.
Overwork
The asset works twice as fast while Overworked.
Assembly Line

Assembly Line

BASIC
SMALL MACHINE
4.0
SEC
Inflict 10 Loss.
When you use the asset to your left, Fast Track the asset to your right 1s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Well-oiled Factory
+

Well-oiled Factory

PLUS
MEDIUM PROPERTY MACHINE
6.0
SEC
Profit 80.
When you use an asset to your left, Fast Track a random asset to your right 1.
5s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Code Monkey
+

Code Monkey

PLUS
SMALL ANIMAL EMPLOYEE
6.0
SEC
Inflict 40 Loss.
Profit 10.
Scale +1 while adjacent to a Machine.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Shaved Yak
+

Shaved Yak

PLUS
SMALL ANIMAL
12.0
SEC
Slow adjacent assets 2s.
Profit 100.
Permanently gain +20 Valuation.
Profit
Restores your Cash, up to your Valuation.
Slow
The asset works at half speed while Slowed.
Policies
Recurring Revenue
Permanently gain +2 Revenue.
Revenue
Recurring Profit every second.
Move Fast
+
POLICY PLUS
Your Machines have +3000% Windfall chance.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Aggressive Pricing
Market Share 8%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
Your assets act 300 faster.
Automated
POLICY
Your Machines act 10% faster.
Technical Debt
Your assets Profit 10 more.
Start each battle with 3 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Austerity Measures
Start each battle with 60 Moat.
Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
YEAR 6 $1,195 3W - 2S
Assets
Robot Worker
+
Patented

Robot Worker

PLUS
SMALL MACHINE EMPLOYEE
5.0
SEC
Inflict 24 Loss.
Gain 2 Revenue.
Patented
Patented
At the start of battle, gain 15 Moat.
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Assembly Line
++

Assembly Line

PRO
SMALL MACHINE
4.0
SEC
Inflict 40 Loss.
When you use the asset to your left, Fast Track the asset to your right 2s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Guinea Pig

Guinea Pig

BASIC
SMALL ANIMAL EMPLOYEE
5.0
SEC
Overwork your adjacent Machines 2.
5s.
Overwork
The asset works twice as fast while Overworked.
Assembly Line
+

Assembly Line

PLUS
SMALL MACHINE
4.0
SEC
Inflict 20 Loss.
When you use the asset to your left, Fast Track the asset to your right 1.
5s.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Fast Track
Instantly advances an asset's progress toward acting.
Headhunter

Headhunter

BASIC
MEDIUM HUMAN SERVICE
10.0
SEC
Liquidate the smallest rival asset.
Liquidate
Removed for the rest of the battle.
Well-oiled Factory
++

Well-oiled Factory

PRO
MEDIUM PROPERTY MACHINE
6.0
SEC
Profit 160.
When you use an asset to your left, Fast Track a random asset to your right 2s.
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Unicorn

Unicorn

BASIC
MEDIUM ANIMAL SCHEME
8.0
SEC
Permanently gain +25 Valuation.
Gain 40 Moat.
The first time your Cash falls below half: Liquidate this and gain 2 Scandal.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Scandal
Fast recurring Loss that ignores Moat — but it blows over.
Liquidate
Removed for the rest of the battle.
Policies
Recurring Revenue
+
POLICY PLUS
Permanently gain +3 Revenue.
Revenue
Recurring Profit every second.
Move Fast
+
POLICY PRO
Your Machines have +4000% Windfall chance.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Aggressive Pricing
Market Share 8%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Lean Operations
Your assets act 300 faster.
Automated
POLICY
Your Machines act 10% faster.
Technical Debt
Your assets Profit 10 more.
Start each battle with 3 Debt.
Profit
Restores your Cash, up to your Valuation.
Debt
Recurring Loss that ignores Moat and never goes away on its own.
Austerity Measures
Start each battle with 60 Moat.
Your assets Profit 5 less.
Profit
Restores your Cash, up to your Valuation.
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Word of Mouth
POLICY
Market Share 10%: a percentage of Loss dealt to rival Cash returns as Profit.
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.