Commercial Terms & Encounter Mechanics
Operating rules governing inventory allocation, pricing modifiers, and encounter routing:
Commerce Performance Telemetry
Rate at which executive founders prioritize visiting this merchant when offered.
Founders buy an average of 1.29 cards per stop (43% shelf clearance of 3 slots).
Gross inventory acquired across all runs (4 upgrades purchased).
Recent Merchant Sales
Executive Transaction Audit| Asset Sold | Price | Type | Time |
|---|---|---|---|
| $16 | NEW UNIT | 5 days ago | |
| $21 | NEW UNIT | 7 days ago | |
| $10 | NEW UNIT | 7 days ago | |
| $10 | NEW UNIT | 7 days ago | |
| $29 | NEW UNIT | 7 days ago | |
| $12 | NEW UNIT | 7 days ago | |
| $10 | NEW UNIT | 7 days ago | |
| $10 | NEW UNIT | 7 days ago | |
| $12 | NEW UNIT | 7 days ago | |
| $12 | NEW UNIT | 8 days ago |
Authorized Shelf Inventory & Options
All eligible corporate assets rolled on Property Expo's shelves. Sized according to 1-, 2-, and 3-width board footprints.
Comfy Chair
Comfy Chair
Gain 10 Moat. Whenever this is Slowed, gain 25 Moat.
Lights-Out Factory
Lights-Out Factory
Profit 100. Scale +1 while you control no Humans.
Data Warehouse
Data Warehouse
Profit 22 for each Machine you control.
Back Room
Back Room
Profit 100. Whenever you Surplus, Fast Track your assets 1s.
Price Gouging
Price Gouging
Gain 3 Revenue. Scale +1 while you have more Cash than the rival.
Orbital Tax Haven
Orbital Tax Haven
Remove 100% of your Debt. Gain 4 Revenue. Gain 40 Moat.
Generational Wealth
Generational Wealth
Profit 100. When an adjacent asset gains Moat, gain 2 Revenue.
Bulk Discount
Bulk Discount
Inflict 8 Loss for each Property you control.
Apartment Upstairs
Apartment Upstairs
Gain 3 Revenue. While in play: +25 Funding income per Year.
Fundraising Gala
Fundraising Gala
Profit 10 for each Human you control.
Cubicle Farm
Cubicle Farm
Gain 1 Revenue. When one of your Employees activates, Profit 10.
War Chest
War Chest
Inflict 12 Loss, plus Loss equal to 40% of your Moat.
Petty Cash
Petty Cash
Profit 40. Stock 3.
Main Street
Main Street
Gain 4 Revenue. Gain 15 Moat. Adjacent Humans grant +5 Moat.
Family Office
Family Office
Profit 50. When one of your Employees Profits, gain 20 Moat.
Patent Portfolio
Patent Portfolio
Permanently gain +10 Valuation. Gain 1 Revenue.
Solar Farm
Solar Farm
Gain 3 Revenue. Whenever you Surplus, gain 2 Revenue.
Interest Check
Interest Check
Gain 2 Revenue.
Community Board
Community Board
Gain 8 Moat for each Tag among your assets.
Golden Goose
Golden Goose
Profit 200. Stock 3.
Side Hustle
Side Hustle
Profit 30. Gain 1 Revenue.
Oil Well
Oil Well
Permanently gain +40 Valuation. Profit 30.
Unicorn
Unicorn
Permanently gain +25 Valuation. Gain 40 Moat. The first time your Cash falls below half: Liquidate this and gain 2 Scandal.
Daddy's Company
Daddy's Company
Profit 40. The first time your Cash falls below half, Profit 160.
Open Office
Open Office
Profit 15. When you use an adjacent Human, Fast Track your adjacent Humans 1s and Profit 15.
Well-oiled Factory
Well-oiled Factory
Profit 40. When you use an asset to your left, Fast Track a random asset to your right 1s.
Old Money
Old Money
Gain 5 Revenue.
Enterprise Whale
Enterprise Whale
Gain 4 Revenue. Profit 100. While in play: +50 Funding income per Year.
Still Open
Still Open
Gain 5 Revenue. Whenever one of your assets is Slowed, Profit 25 and gain 15 Moat.
Trust Fund
Trust Fund
Profit 120. At the start of each battle, permanently gain +40 Valuation.
Rent Is Due
Rent Is Due
Profit 20 for each Property you own.
Golden Highrise
Golden Highrise
Gain 30 Moat. This permanently gains +10 Moat.
Vacant Lot
Vacant Lot
When you sell this, gain 30 Funding.
Community EBITDA
Community EBITDA
Gain 30 Valuation. Profit 15. Gain 2 Debt.
Nap Pod
Nap Pod
Audit one of your Employees 1s. Gain 50 Moat.
Ping Pong Table
Ping Pong Table
Fast Track adjacent Employees 1s. Overwork adjacent Employees 1s.
Dog-Friendly Office
Dog-Friendly Office
Profit 60. For each Animal you control, gain 30 Moat.
Security System
Security System
Gain 20 Moat. Whenever one of your assets is Audited or Slowed, Audit the rival's fastest asset 2s.
Doorman
Doorman
Gain 20 Moat. Remove 2 Scandal.
Open House
Open House
Gain 8 Moat. When you sell this, gain a random Property.
Space Heater
Space Heater
Gain 15 Moat. While Burned Out, Overwork adjacent Employees 1s.