Commercial Terms & Encounter Mechanics
Operating rules governing inventory allocation, pricing modifiers, and encounter routing:
Commerce Performance Telemetry
Rate at which executive founders prioritize visiting this merchant when offered.
Founders buy an average of 3.0 cards per stop (75% shelf clearance of 4 slots).
Gross inventory acquired across all runs (0 upgrades purchased).
Recent Merchant Sales
Executive Transaction Audit| Asset Sold | Price | Type | Time |
|---|---|---|---|
| $9 | NEW UNIT | about 6 hours ago | |
| $45 | NEW UNIT | about 6 hours ago | |
| $36 | NEW UNIT | 6 days ago | |
| $36 | NEW UNIT | 6 days ago | |
| $36 | NEW UNIT | 6 days ago | |
| $9 | NEW UNIT | 6 days ago |
Authorized Shelf Inventory & Options
All eligible corporate assets rolled on The Pawn Shop's shelves. Sized according to 1-, 2-, and 3-width board footprints.
Legacy System
Legacy System
Profit 20. Inflict 30 Loss. When you sell this, lose 20 Valuation.
Alumni Network
Alumni Network
Profit 10. When you sell an Employee, this permanently gains +10 Profit.
Retainer Agreement
Retainer Agreement
Profit 10. When you sell this, permanently gain 1 Revenue.
Salvage Yard
Salvage Yard
Profit 10. When you sell a Machine, this permanently gains +10 Profit.
Final Notice
Final Notice
Inflict 36 Loss. Stock 2.
Paper Tiger
Paper Tiger
Inflict 40 Loss. Stock 1.
Petty Cash
Petty Cash
Profit 40. Stock 3.
Golden Goose
Golden Goose
Profit 200. Stock 3.
Vacant Lot
Vacant Lot
When you sell this, gain 30 Funding.
Exit Interview
Exit Interview
Profit 30. When you sell this, gain 1 XP.
User Data
User Data
When you sell this, gain 20 Valuation.
Brand Equity
Brand Equity
When you sell this, gain 50 Valuation.
Skillful Mentor
Skillful Mentor
A random Employee of yours gains +20 Profit. When you sell this, upgrade a random Employee.