Bankruptcy Filed
Borrowed WiFi Holdings
Founder: Sergei •
Closed: Fiscal Year 4 •
Build: 1.0.0
• CONTENT 30DEE960
• Filed: September 19, 2026 at 12:08 UTC
Final Valuation
$275
Final Liquid Funding
$313
Fiscal Review Record
1 Wins / 3 Setbacks
Executive Lineup (Board)
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 40 Moat.
▸
When you use an adjacent Employee, gain 20 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 5.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Data Analyst
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Fast Track your slowest asset 2s.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Ad Network
SMALL
SCHEME
AI
6.0
SEC
▸
Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
✦ MVP ✦
Well-oiled Factory
MEDIUM
PROPERTY
MACHINE
6.0
SEC
▸
Profit 80.
▸
When you use an asset to your left, Fast Track a random asset to your right 1.
▸
5s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Sketchy Contractor
SMALL
HUMAN
SERVICE
5.0
SEC
▸
Inflict 60 Loss.
▸
Windfall 25%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
◈
#8
◈
#9
Enacted Corporate Policies
◆
#1
POLICY
▸
Permanently gain +2 Revenue.
Keywords
Revenue
Recurring Profit every second.
◆
#3
POLICY
▸
Market Share 8%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
#5
#6
#7
#8
Fiscal Growth Timeline
INSOLVENCY FILED
Cumulative Wins
Cumulative Losses
Bankruptcy Limit (3)
Conceded 3 fatal setbacks by Fiscal Year 4, triggering mandatory corporate bankruptcy.
Audit Raw Fiscal Records (Tabular Breakdown)
| Fiscal Year | Closing Valuation | Cumulative Wins | Cumulative Setbacks | Status |
|---|---|---|---|---|
| Year 1 | $110 | 0 | 1 | Setback |
| Year 2 | $150 | 0 | 2 | 1 Strike Left |
| Year 3 | $210 | 1 | 2 | 1 Strike Left |
| Year 4 | $275 | 1 | 3 | Bankrupt |
Ongoing Boardroom Performance
At each year-end, an audit snapshot of Borrowed WiFi Holdings is filed to challenge rival corporate executives during their End-of-Year Showdowns.
Showdown Record
1W
/
2L
3 battles fought as rival board
Board Win Rate
33.3%
1 rival repelled
Active Board Snapshots
4 Filings
Years 1 through 4
Annual Boardroom Snapshots
Historical portfolio audits captured at the conclusion of each fiscal year.
Assets
BASIC
BASIC
BASIC
BASIC
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 20 Moat.
▸
When you use an adjacent Employee, gain 10 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Sketchy Contractor
SMALL
HUMAN
SERVICE
5.0
SEC
▸
Inflict 30 Loss.
▸
Windfall 25%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 5.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
◈
◈
◈
◈
◈
◈
Assets
BASIC
BASIC
BASIC
+
PLUS
BASIC
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 20 Moat.
▸
When you use an adjacent Employee, gain 10 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 5.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Well-oiled Factory
MEDIUM
PROPERTY
MACHINE
6.0
SEC
▸
Profit 80.
▸
When you use an asset to your left, Fast Track a random asset to your right 1.
▸
5s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Sketchy Contractor
SMALL
HUMAN
SERVICE
5.0
SEC
▸
Inflict 30 Loss.
▸
Windfall 25%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
◈
◈
◈
◈
Policies
POLICY
▸
Permanently gain +2 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
Your assets act 300 faster.
POLICY
▸
Market Share 8%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
Assets
BASIC
+
PLUS
BASIC
BASIC
BASIC
+
PLUS
BASIC
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 40 Moat.
▸
When you use an adjacent Employee, gain 20 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 5.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Data Analyst
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Fast Track your slowest asset 2s.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Ad Network
SMALL
SCHEME
AI
6.0
SEC
▸
Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Well-oiled Factory
MEDIUM
PROPERTY
MACHINE
6.0
SEC
▸
Profit 80.
▸
When you use an asset to your left, Fast Track a random asset to your right 1.
▸
5s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Sketchy Contractor
SMALL
HUMAN
SERVICE
5.0
SEC
▸
Inflict 30 Loss.
▸
Windfall 25%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
◈
◈
Policies
POLICY
▸
Permanently gain +2 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
Your assets act 300 faster.
POLICY
▸
Market Share 8%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
Your Machines act 10% faster.
Assets
BASIC
+
PLUS
BASIC
BASIC
BASIC
+
PLUS
+
PLUS
Robot Worker
SMALL
MACHINE
EMPLOYEE
5.0
SEC
▸
Inflict 12 Loss.
▸
Gain 1 Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Graphic Designer
SMALL
HUMAN
EMPLOYEE
7.0
SEC
▸
Gain 40 Moat.
▸
When you use an adjacent Employee, gain 20 Moat.
Keywords
Moat
Absorbs Loss before your Cash is touched. Debt and Scandal go through it.
Code Monkey
SMALL
ANIMAL
EMPLOYEE
6.0
SEC
▸
Inflict 20 Loss.
▸
Profit 5.
▸
Scale +1 while adjacent to a Machine.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Scale
The asset's effects trigger additional times per activation.
Data Analyst
SMALL
HUMAN
EMPLOYEE
6.0
SEC
▸
Fast Track your slowest asset 2s.
▸
Profit 20.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Ad Network
SMALL
SCHEME
AI
6.0
SEC
▸
Inflict 8 Loss, plus Loss equal to 300% of your Revenue.
Keywords
Revenue
Recurring Profit every second.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Well-oiled Factory
MEDIUM
PROPERTY
MACHINE
6.0
SEC
▸
Profit 80.
▸
When you use an asset to your left, Fast Track a random asset to your right 1.
▸
5s.
Keywords
Profit
Restores your Cash, up to your Valuation.
Fast Track
Instantly advances an asset's progress toward acting.
Sketchy Contractor
SMALL
HUMAN
SERVICE
5.0
SEC
▸
Inflict 60 Loss.
▸
Windfall 25%.
Keywords
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Windfall
Chance for an activation to inflict double Loss, Profit, Revenue, Moat, Debt, and Scandal.
◈
◈
Policies
POLICY
▸
Permanently gain +2 Revenue.
Keywords
Revenue
Recurring Profit every second.
POLICY
▸
Your assets act 300 faster.
POLICY
▸
Market Share 8%: a percentage of Loss dealt to rival Cash returns as Profit.
Keywords
Profit
Restores your Cash, up to your Valuation.
Loss
Reduces the rival's Cash. Absorbed by Moat first.
Market Share
A percentage of Loss dealt to rival Cash returns as Profit.
POLICY
▸
Your Machines act 10% faster.