Commercial Terms & Encounter Mechanics
Operating rules governing inventory allocation, pricing modifiers, and encounter routing:
Commerce Performance Telemetry
Rate at which executive founders prioritize visiting this merchant when offered.
Average volume acquired per founder visit once routed to this vendor.
Gross inventory acquired across all runs (0 upgrades purchased).
Authorized Shelf Inventory & Options
All eligible corporate assets rolled on The Deal Room's shelves. Sized according to 1-, 2-, and 3-width board footprints.
Shell Company
Shell Company
Gain 40 Moat. If one of your assets would be Liquidated, this is Liquidated instead.
Golden Parachute
Golden Parachute
Inflict 20 Loss. When this is Liquidated, Profit 120.
Vulture Capitalist
Vulture Capitalist
Inflict 20 Loss. Apply 1 Debt. When an asset is Liquidated, Fast Track this 3s and Profit 20.
Mass Layoffs
Mass Layoffs
Profit 120. Gain 4 Debt.
Non-compete Agreement
Non-compete Agreement
Slow the rival's Employees 3s.
Unicorn
Unicorn
Permanently gain +25 Valuation. Gain 40 Moat. The first time your Cash falls below half: Liquidate this and gain 2 Scandal.
Headhunter
Headhunter
Liquidate the smallest rival asset.
Corporate Espionage
Corporate Espionage
The rival loses -2 Revenue. Gain 2 Revenue.
Private Equity
Private Equity
Liquidate the asset to your right. Profit 90. Inflict 90 Loss.
Investor
Investor
Profit 20 for each of your Employees.
Golden Handcuffs
Golden Handcuffs
Slow adjacent Employees by 1s. Adjacent Employees cannot be Liquidated.
Acqui-hire
Acqui-hire
When you sell this, gain a random small Employee.
Spin-off
Spin-off
When you sell this, gain two random small assets.
Networking Event
Networking Event
When you sell this, gain three random small Humans.
Brand Equity
Brand Equity
When you sell this, gain 50 Valuation.
Poison Pill
Poison Pill
Fast Track the rival's fastest asset 3s. Whenever a rival asset Burns Out, inflict 40 Loss.
Fleet Lease
Fleet Lease
Gain 1 Revenue. When you sell this, gain a random Vehicle.